Crusader Kings III

Crusader Kings III

Skalla's War and Conquest
Visar 21–27 av 27 poster
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Uppdatering: 2 jan, 2022 @ 8:45

Fixed AI gold issues (temporary workaround)
Increased AI tendency to focus neighbouring realms

Uppdatering: 1 jan, 2022 @ 9:49

Increased amount of necessary gold to start war (AI)

Uppdatering: 1 jan, 2022 @ 9:37

Added subjugation casus belli for non-tribal AI. Will adjust in future
Made realms more stable by slightly altering opinion factors. Will adjust in future
Reduced border gore
Reduced AI habit to drown in debt by raising massive levies
Added Russian localization, provided by Oswaldo

Uppdatering: 30 dec, 2021 @ 13:52

Changed AI Energy and Boldness values to allow for more active AI

Uppdatering: 29 dec, 2021 @ 7:21

Made realms slightly more stable and reduced border gore

Uppdatering: 29 dec, 2021 @ 5:45

Greater vassal levy contribution

Uppdatering: 28 dec, 2021 @ 3:25

First release