Space Engineers

Space Engineers

Cargo Scanner
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Update: 29 dec 2021 om 9:36

Bugfix
  • Scanner broadcast range now set to 0 when ping broadcast is disabled.

Update: 29 dec 2021 om 8:28

Updates
  • Added small grid block. It has the same design limitations as the large grid block.
  • Minor bugfix.

Update: 27 dec 2021 om 12:52

Updates
  • Due to an early change in the configuration file, it is possible for previous versions to have no detectable items in their config, and (short of looking in the config file) there is no obvious way to notice this in game. I have added a sanity check condition so that when no detectable items are found in the config, the default items are generated and added to it.

Update: 27 dec 2021 om 11:57

Updates
  • Exploit fix. There was a way to cheese the cargo scanner to avoid the higher power consumption during cooldown and also block the position broadcast. Added a "work" state to the scanner. During the work, you broadcast your position, and use power at a higher rate. It isn't until the end of the work cycle that the scan completes and you get your results. So no "turning it off and on again" to avoid the cooldown and location broadcast.
  • Since there's now a delay between "push the button" and "get the results," I've added heartbeat so you know its working.

Update: 26 dec 2021 om 20:52

Updates
  • Thumbnail adjustment

Update: 26 dec 2021 om 20:25

Updates
  • Added thumbnail
  • Added mod ID to logging

Update: 26 dec 2021 om 17:47