Total War: ROME REMASTERED

Total War: ROME REMASTERED

Europa 270 BC Map (DarthMod Rome Version)
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Mis à jour le : 3 janv. 2022 à 2h26

UPDATE 13

-Ports added or fixed of the following settlements:

Dun Cunabel
Caerwent
Aduatuca
Burdigala
Petra
Bostra

All ports should show up now, except for perhaps the ports of Arax and Armavir, but those settlements will not have ports as the AI will litter the lake with ships and I would much rather have them spawn elsewhere.

Mis à jour le : 2 janv. 2022 à 10h53

UPDATE 12

-Port at Tyras fixed. This missing port was seen in Melkor's video at 2:50

Mis à jour le : 2 janv. 2022 à 4h39

UPDATE 11

-Added a 'Welcome to Europa 270 BC!' event each time you start up a new campaign. This lists the credits and the current version.

Mis à jour le : 1 janv. 2022 à 10h03

UPDATE 10

-Removed Dhofar from Parthia's win conditions as it is an inaccessible settlement.

Mis à jour le : 1 janv. 2022 à 6h59

UPDATE 9

-Added a new 'AI ONLY' mode. It's a bit crude at the moment but it works. When you enter the campaign, you want to accept on continue playing, and then when you end the turn the campaign will run on its own for an unlimited amount of time. Due to limitations the SPQR are destroyed at the end of turn 1. To add onto this I figured it would be interesting to have the Roman factions start at war with one-another, so essentially Rome starts in anarchy.

While the timelapse is going on and you click on ESCAPE, the minimap gets hidden and there is no way to get it back, so do not click on it! Also, when the Marian Reforms happen, the event message shows up and it unfortunately hides the minimap. From my tests it happens around the 160s BC, so around 200 turns in.

Original script by The Red Knight, edited by Ganim for Europa 270 BC. In my version of the script, the SPQR is destroyed instead of Pontus, and you are able to move around the camera without it being moved again after each end turn.

Mis à jour le : 31 déc. 2021 à 12h51

UPDATE 8

-Coastlines fixed
-Snow on the river Nile removed

Mis à jour le : 27 déc. 2021 à 6h03

UPDATE 7

-Added a 'No End Date' mode
-Added resource quantity. Resources that are found more commonly around the map have less quantity while rarer resources have a higher quantity
-Added a new general for the Greek Cities who governs Rhodes, and moved one of the Greek fleets
-Halved the distance to capital multiplier

Mis à jour le : 22 déc. 2021 à 2h26

UPDATE 6

Changed the AI personalities, all factions are more aggressive now

Mis à jour le : 22 déc. 2021 à 0h16

UPDATE 5

Gave ports to Olbia, Budini and Campus Sakae. These are coastal settlements that were still missing ports

Mis à jour le : 21 déc. 2021 à 10h34

UPDATE 4

Collosus of Rhodes now also spawns in when you have resources disabled.