Serious Sam 4

Serious Sam 4

Enemy Behaviour Restoration (Addon)
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Aggiornamento: 21 feb 2024, 11:48

General:
- Technopolyp's bullets are now physical entities and not hit-scan. (yes, you can dodge them now!)
- Belchers are now much more susceptible to higher powered weaponry.
- Scrapjack now has a chance to fire more rockets during his rages.

Aggiornamento: 19 dic 2023, 17:14

General:
- Improved compatibility with new ECF update.

Aggiornamento: 16 set 2023, 13:42

Minor Bio-Mechanoids:
- Reduced the effective range of the melee attack.

Aggiornamento: 20 ago 2023, 13:06

General:
- Fixed Technopolyp's rockets not spawning.

Aggiornamento: 12 ago 2023, 7:18

General:
- Fixed Spiders' Hard attacks not working correctly.

Aggiornamento: 31 lug 2023, 12:20

General:
- Fixed Scrapjack's grenades not appearing.

Aggiornamento: 30 lug 2023, 9:50

General:
- Fixed Octanian Sniper's laser beam not showing.

Aggiornamento: 8 giu 2023, 3:32

General:
- Improved compatibility with new ECF update.

Aggiornamento: 22 mar 2023, 12:13

General:
- Improved compatibility with new ECF update.

Mummies:
- Mummies can now move at random movement speeds.

Aggiornamento: 4 mar 2023, 13:23

General:
- Incorporated a few ECF fixes onto EBR files.

Belcher:
- Temporarily disabled leap attack because of balancing issues.