DayZ
ND-Missions
51개 중 11~20개 표시 중
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업데이트: 2023년 1월 23일 오후 12시 07분

Changelog is available here[www.patreon.com]

업데이트: 2023년 1월 6일 오후 3시 12분

Changelog is available here[www.patreon.com]

업데이트: 2022년 12월 27일 오후 1시 06분

Changelog is available here[www.patreon.com]

업데이트: 2022년 12월 24일 오전 3시 41분

Changelog is available here[www.patreon.com]

업데이트: 2022년 12월 14일 오후 1시 21분

DayZExpansion HOTFIX

업데이트: 2022년 12월 14일 오전 7시 50분

Changelog is available here[www.patreon.com]

업데이트: 2022년 10월 25일 오후 12시 16분

HOTFIX 2

  • "respawn event" issues

NOTE

I was forced to release this hotfix due to latest DayZ update.

Unfortunately all new Next-Days features hasn't been ready yet so I didn't comment it. All will be explained when the regular update is released

업데이트: 2022년 10월 23일 오후 12시 39분

HOTFIX

  • "respawn event" issues

NOTE

I was forced to release this hotfix due to latest DayZ update.

Unfortunately all new Next-Days features hasn't been ready yet so I didn't comment it. All will be explained when the regular update is released

업데이트: 2022년 8월 8일 오전 12시 25분

ADDED

  • added some new options to "RaiseZombie" feature:
    • RuinDroppedAttch variable has been changed from bool to float. Now it repepresents damage (from 0 to 1) to dropped player's attachment when is not possible to transfer it to zombie body, e.g.: 0.5 means 50% damage to this item.
    • AttchLifeTime - it represents life time of dropped player's attachment in seconds
    • ZombieLifeTime - it represents life time of raised zombie in seconds

CHANGED

  • corrected Portuguese translation (THX to nomed)
  • corrected Chinese translation (THX to POP_XIAN)
  • corrected Russian translation (THX to -DL- Büskermolen)

FIXED
  • some reported issues like e.g.:
    • zombies should not ignored missions structures
    • forced dropped player's attachments while using RaiseZombie feature

업데이트: 2022년 4월 23일 오전 3시 24분

FIXED

  • fixed reported issues (data sync)
  • corrected Chinese translation (THX to POP_XIAN)