Counter-Strike 2

Counter-Strike 2

facade
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Actualización: 8 MAR 2015 a las 14:30

Updated Radar Image

Actualización: 4 MAR 2015 a las 22:39

Changes based on community input:

Light added to upper B for better visibility.
Fixed models that should have been penetrable.
Dumpster has been filled to prevent camping.
Changed texture on bridge to improve visibility.

(Thanks to: Acadium, _frantic, Luthery, actyr)

Other changes:

Lighter paint in offices to improve readability, and fix overly claustrophobic player
Opened choke area in offices up.
Changed texture in A hut to improve visibility.
Various minor visual changes.
Fixed clipping in locations where bomb could be lost.
Added toe cover to truck at CT ramp to B.
Whats that in the sky? A bird? A plane?... Nope just a bird.
Saw a deer Wait that wasnt a deer nevermind.

Actualización: 29 DIC 2014 a las 15:20

Update radar. Fixed fade distance on props. Updated player clips in areas where bomb could be lost.

Actualización: 7 DIC 2014 a las 14:34

Updated radar image. Updated props. Fixed misc lighting issues around the level.

Actualización: 28 NOV 2014 a las 10:59

Fixed sprite placement. Addational clips. Modified T-Side offices. Updated Radar.

Actualización: 26 NOV 2014 a las 10:50

Fixed clipping issues. Fixed areas where bomb could be lost. Various prop fixes and tweaks. Boarded up a window.

Actualización: 17 NOV 2014 a las 22:38

Fixed various boost spots. Fixed various areas where bomb could be lost.

Actualización: 15 NOV 2014 a las 16:44

Fixed various boost spots. Fixed lag spot in B.

Actualización: 12 NOV 2014 a las 15:16

Clipped AC units in B to fix server lag issues

Actualización: 7 NOV 2014 a las 17:16

Updated Radar File