People Playground
Puppet Master
กำลังแสดง 41-50 จาก 126 รายการ
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อัปเดต: 4 มี.ค. 2022 @ 11: 37pm

Fixed collisions with armor and held weapon

อัปเดต: 4 มี.ค. 2022 @ 11: 22pm

Fixed clothes/armor collisions with activated bikes/cars

อัปเดต: 4 มี.ค. 2022 @ 10: 38pm

Fixed positioning issues when flipping puppet with armor

อัปเดต: 2 มี.ค. 2022 @ 9: 12am

Added initial support for puppets wearing armor/clothes

อัปเดต: 1 มี.ค. 2022 @ 4: 27am

Accidentally left some debug on. remove now

อัปเดต: 1 มี.ค. 2022 @ 4: 15am

  • Added sounds when pulling some items from inventory (Just trying it out)
  • Sound when you activate car, start car and drive car (again experimenting)
  • Adjusted joint break thresholds for the bicycle. (Increases by a lot when you're jousting/holding weapon)
  • Removed auto-braking from the car if you bail out while its moving
  • Modified the look of the line you see when you're aiming to throw something

อัปเดต: 27 ก.พ. 2022 @ 2: 45pm

Doubled the strength for the bicycle joints. I was finding dude was falling off too easily. Also had it kill the motor on the bike once the joints were broken.

อัปเดต: 27 ก.พ. 2022 @ 10: 28am

Large part of the car driving support is done. Also added break limits for the bicycle joints.

อัปเดต: 27 ก.พ. 2022 @ 1: 17am

Refactoring of when/how the PuppetMaster controller class gets instantiated and now destroyed every scene.

Added singleton logic into PuppetMaster and ChaseCamX classes to see if it made any hell of a difference.

Made it so verbose levels are saved and recalled each new game.

Added a shit ton of debug messages to ChaseCam for tracing issues + moved things around until I had the impression it was working right :|

อัปเดต: 26 ก.พ. 2022 @ 3: 12pm