Invisible, Inc.

Invisible, Inc.

UI Tweaks Reloaded
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Uppdatering: 19 sep, 2022 @ 1:52

v2.3.2

* Fix compatibility if no other mods initialized SCRIPT_PATHS

Uppdatering: 18 sep, 2022 @ 17:59

v2.3.1

* Various fixes for the Getting-Shot warnings
* Account for diagonal magic-sight (with and without CBF)
* Don't predict peripheral-based turns when stepping into main vision
* Fix a missed case where a predicted-door-opening required invalidating the LOS cache

Uppdatering: 17 sep, 2022 @ 17:13

v2.3.0

* "Would be shot" warning icons appear on movement previews, helping the player visualize which moves are dangerous.
* Vision mode now also includes an effect visualizer (hover the icon) for Pulse Drone scans.
* Fixed precise AP not being applied to the left panel

Uppdatering: 13 mar, 2022 @ 22:40

v2.2.2
* "vision mode" is now push-and-hold with the hotkey and click-to-toggle with the button
* While holding the hotkey, only vision from units on the currently hovered tile are shown (like shift but for the normal rendering)
* Hovering the Toggle Vision button shows only that unit's vision

Uppdatering: 13 mar, 2022 @ 11:22

v2.2.1
* "vision mode" (toggle next to tactical view/walls/rotate. Hotkey: B) swaps to a different set of context action icons
* show vision (hover-only): highlights the guard's vision (like shift, but for a single guard. Useful if you have a peek eyeball on the same tile as the guard)
* show effect (hover-only): highlights the affected tiles for live grenades, planted EMP packs, etc
* toggle vision: show/hide a guard's vision. UI only. Resets on turn end. ("I'm cheating on this camera. Where can the guards see" "What's the effective vision if I only care about OMNI Hunters")

Uppdatering: 11 mar, 2022 @ 10:27

v2.1.1

* Fix mod init bug from previous version

Uppdatering: 10 mar, 2022 @ 22:35

v2.1.0

* Now uses floating text instead of a dialog for the "no loot" notification

Uppdatering: 30 jan, 2022 @ 21:18

v2.0.2

* RolandJ's Roman Numeral Icons replace the original Precise Icons (includes tier IV and DLC items)
* Animation swap: Xu shanks safes instead of pulling out a laptop
* More Missions compatibility: "empty pockets" steal rework now respects MM's unsearchable trait

Uppdatering: 17 dec, 2021 @ 13:53

v2.0.1 (bugfix)

* Fix compatibility with More Missions - Courier Rescue.

Uppdatering: 21 nov, 2021 @ 11:19