FortressCraft Evolved

FortressCraft Evolved

Area Protection
Showing 11-20 of 21 entries
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Update: 28 Nov, 2021 @ 7:55am

Fixed ableToClaim always false.

Update: 28 Nov, 2021 @ 7:27am

Version 9 debugging.

Update: 28 Nov, 2021 @ 6:52am

Server now sends data to client using a struct along with the playerID to ensure the correct player receives the message.

Update: 28 Nov, 2021 @ 4:57am

Added debug messages for ClientRead.

Update: 28 Nov, 2021 @ 4:09am

Added userID confirmation for network messages.

Update: 27 Nov, 2021 @ 6:30pm

Fixed broken distance calculation caused by merge conflict.

Update: 27 Nov, 2021 @ 5:37pm

Fixed null reference exception on client update.

Update: 27 Nov, 2021 @ 5:09pm

Fixed saving and loading of protected areas on client.

Update: 23 Nov, 2021 @ 3:17pm

Protected areas are now infinite in size along the vertical axis.

Update: 22 Nov, 2021 @ 10:47am

Players are now given basic starting machines when joining the server.
Added support for admin list.