Barotrauma
Half-Life Combine Module Pack
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Aggiornamento: 11 dic 2024, 14:52

- temporary disallowed combine outposts to spawn as biome gates

Aggiornamento: 11 dic 2024, 11:53

- fixed campaign necessary personnel "commoness" values
- changed immolator sprite
- tweaked Cremator
- added more dark n gritty
- fixed sprite depths
- fixed supercapacitor power output
- fixed various reference mistakes

Aggiornamento: 10 dic 2024, 23:03

It's Cremation time

Aggiornamento: 25 apr 2024, 14:46

- small maintenance fixes

Aggiornamento: 13 apr 2024, 11:00

- added machinegun heating mechanic

Aggiornamento: 10 gen 2024, 9:37

- small bugfix

Aggiornamento: 6 gen 2024, 15:20

- small bugfix

Aggiornamento: 6 gen 2024, 13:58

- Improved grenade tick feedback
- added glow indication on charger backpack
- tweaked crafting recipes
- removed energy shield from sales and container spawns since it just refuses to work
- removed medical scanner, put StatusHUD on Elite/Hazmat/Suppressor/Commander helmets instead
- small bugfixes

Aggiornamento: 5 gen 2024, 10:51

- cosmetic fixes
- remade ammo consumption system on pulse weapons
- switched heavy machinegun to it's own ammo type
- adjusted item spawns in lockers

Aggiornamento: 5 gen 2024, 9:02

- small cosmetic fixes