Project Zomboid

Project Zomboid

Auto Cook B41
Wyświetlanie 1-10 z 10 pozycji
Aktualizacja: 9 listopada 2024 o godz. 15:07

version 1.9 MassCraxx 3

  • add option to toggle off Variety if you do not care about happiness.
  • unprioritize canned food for leftover diet.

Aktualizacja: 9 listopada 2024 o godz. 7:31

version 1.8 MassCraxx 2

  • Adds optional automatic opening of canned food.
  • Handle UI for x4 font.

Aktualizacja: 2 listopada 2024 o godz. 6:32

version 1.7 by MassCraxx

  • add CookMode preset "Leftovers", to prefer ingredients closer to rot
  • add UI to control MaxSpices, MaxDuplicate
  • add UI and implement flag for using rotten ingredients
  • add UI toggle and implement SmartSpices as suggested on workshop
  • memorize selection (implement modData persistence for changeable values)

Aktualizacja: 1 września 2022 o godz. 15:18

version 1.6

  • remove nutrisionist filter from non nutrisionist diet.

Aktualizacja: 31 sierpnia 2022 o godz. 14:37

version 1.5

  • corrects the algo error that induced bleach, poisonous & dangerousuncooked ingredients to be used when they should not.

Aktualizacja: 30 sierpnia 2022 o godz. 11:20

version 1.4

  • new cooking modes added in addition of the standard food selection (based on somewhat freshness)
  • mode selection can be done on the new "Cook" tab of your character panel.
  • Nutrisionist trait gives you advices on this tab.
  • Nutritionist mode (available only with Nutritionist traits) unlock the eponym cooking mode that helps you optimise proteins for strength gain.

Aktualizacja: 20 grudnia 2021 o godz. 15:32

version 1.3

  • do not use raw food in uncookable recipes.

Aktualizacja: 9 listopada 2021 o godz. 11:53

version 1.2

  • do not use known poisonous food

Aktualizacja: 30 października 2021 o godz. 12:09

version 1.1

- takes into account freshness (use the closest to loose freshness amongst best freshness available).
- put back items in their source container after partial use.

Aktualizacja: 29 października 2021 o godz. 18:55

version 1

- Works only on evolved recipes, not on simple recipes.
- Requires empty container (cannot continue from manually started preparation).
- Simple logic: take one instance of each food item if possible, else take up to two instance of each.
- Simple logic: nutrition not taken into account.
- Simple logic: freshness not taken into account.

You have a better algorithm for food selection ?
explicit this in the dedicated discussion.