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Veridian Mod
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Actualizare: 26 aug. @ 15:30

Veridian is a mid-sized content mod focusing on yoyos, ammunition, ores, and equippables. The current version of the mod is 1.10 and runs on TML 1.4.4.9 v23.8.3.1.
1.10 - Dandy Balance Update
> Moved yoyos and related accessories to a custom Roll damage class. This means certain melee items will no longer benefit from effects intended for yoyos.
> Began implementing toggleable yoyo string colors (choice between custom or default).
+Added decorative basketball hoop. (needs some minor fixes but it's okay)
+Added Crown of Light.
+Added Arrow of Life - Crimson life steal effect given to this item and slightly buffed.
+Added Bullet of Life - Crimson life steal effect given to this item and slightly buffed.
+Added The D6, a yoyo with randomly multiplying damage.
+Added Jack O' Terror, an early-game magic weapon, crafted similarly to The Gourd.
+Added Coral Staff, a pre-Hardmode magic weapon similar to the gem staves.
+Added Lead Pencil, an early-game sword.
+Added three paintings based on art made by a lifelong friend of mine.
-Removed The Gourd in favor of Jack O' Terror.
-Deprecated Viscera and Hematoma. Having three sets of crimson/corruption yoyos was actually just bloat, and that's not counting the wooden ones.
*Frostbow - rework
> now shoots Frostburn arrows if Wooden or Shimmer are equipped.
> now shoots Frostbite arrows if Frostburn are equipped.
> now shoots Frostfire arrows if Flaming are equipped.
*Frostbite Arrow - nerf
> damage reduced from 11 to 10.
> knockback reduced from 5.5 to 3.2.
> velocity reduced from 6 to 4.
> no longer deals 1-3 extra damage from invisible shards.
> tooltip now has proper description.
> now uncraftable - can only be obtained by firing the Frostbow.
*Ashen Arrow - nerf
> damage reduced from 12 to 10.
> critical strike reduced from 8% to 4%.
> Hellfire duration decreased from 6 seconds to 2 seconds.
> crafting output reduced from 50 to 25.
^The two nerfs above help to balance them within their tiers. Hellfire was unironically worse.
*Demon ammo - buff
> critical strike increased from 4% to 24%.
*Crimson ammo - nerf
> life steal effect replaced with mild regeneration buff.
> Varicose chance increased from 1/3 to 1/2.
*Eye of Belial - buff
> now inflicts Hellfire and Varicose.
> now bounces once.
> now spawns homing seekers upon decay.
*Wither effect - rework
> players: -12 defense / -18 hp/sec
> NPCs: -10 defense / -16 hp/sec
*Gangrene effect - buff
> NPCs: -4 defense
*Corruption enemies now correctly apply Gangrene instead of Varicose.
*Zombie drop pool now includes Iron Bar, Tin Helmet, Tin Pickaxe, and Tin Watch.
*Zinc Shortsword stats fixed.
*Withered Blade properly buffed from 40/36/4.5 to 48/32/3.5.
*Fixed dozens of tooltips... again.





1.9.7
+Added Red's Multitool.
+Added Eye of Belial.
+Added Thresher.
>Heart of the Sea can now be crafted with Thresher.
*Ultra Hardsword crafting recipe reduced from 3 dragonflies to 1.
*Ultra Hardsword now has a damaging aura around it.
*Macaw drop chance doubled from 1/100 to 1/50.


1.9.4
+Added Bent Spoon.
*Hotfixes.

1.9.3
+Added Starlite armor.
*Fixed certain tooltips.

1.9.1 - hotfixes
* All yoyo strings should now function properly when right clicked. In addition, each one now has a unique color.
* Yoyos with custom string colors now use modded colors instead of vanilla.
* Hematoma has been slightly nerfed. It was sort of busted.
> reach decreased from 12(7) to 10.5(6).
> broken armor chance cut in half.
* Amazon leaf frequency increased.

1.9 - Balance & Progression
+Added Thinker.
+Added Ashen Arrow.
+Added Starlite String.
+Added Glass String.
+Added Frost Spear.
+Added Frostbite Arrow.
+Added Hardmode ore shortswords.
+Added gem staves for modded ores.

-=-YOYOS-=-
*Tropical Trawler - buff
> now gains a small power boost when the player is underwater.
*Amazon - buff
> now occasionally fires weaker Blade of Grass projectiles.
*Ashen Yoyo - rework
> ember damage changed from 20% to 3 flat. This is a slight buff with bad modifiers and a nerf with positive ones.
*Heatwave - nerf
> fire debuff duration decreased from 2-4 seconds to 1-3.5 seconds.
> ember chance decreased from 1/3 to 1/4.
*Cascade - buff
> now fires embers.
*Riptide - buff
> now shoots damaging bubbles.
*Moulder - buff
> now inflicts Gangrene instead of Cursed Inferno.
> slow debuff duration changed from 2-4 seconds to 2-6 seconds.
*Glass Throw - rework
> crafting recipe increased from 15 glass to 20 glass and 1 waterleaf.
> damage decreased from 8 to 7 and now fires a slightly stronger glass shard. This makes it better for crowd control at the slight cost of single-target effectiveness.
> now benefits from glass armor set bonus.
*Viscera - buff
> now inflicts Gangrene.
*Sanguine - buff
> base damage reduced from 42 to 40.
> healing effect increased from 1/15 to 1/10.
> healing chance increased from 1/4 to 1/2.
*All vanilla yoyos now have the proper maximum range values internally. This eliminates some funky interactions such as the Amarok and Hel-fire having the same intended range but having almost a half-block offset.

-=-WEAPONS-=-
*Tome of Andromeda - nerf
> now only pierces twice instead of five times.
*Starfury - rework
> damage decreased from 25 to 22.
> sometimes spawns weak stars when attacking with the blade itself.
*Sharkfin Shooter - buff
> damage increased from 20 to 21
> use speed increased from 18 to 17.

-=-AMMUNITION-=-
-Removed Glass arrow.
*Wither ammo - rework
> now craftable 25 at a time instead of 50 and 70.
> now pierce two enemies.
*Necro Bullet - buff
> damage increased from 10 to 11.
> now pierces one enemy like its counterpart the bone arrow.
*Honey ammo - buff
> bee damage increased from 15% to 20%. They can now penetrate 3 times as opposed to 2.
> wasp damage reduced from 35% to 33%. They can now penetrate 5 times as opposed to 3.
*Crimson ammo - rework
> no longer heals the player when damaging Target Dummies or critters.
> healing effect increased from 1/20 to 1/10.
> healing chance reduced from 1/2 to 1/3.
> varicose chance increased from 1/3 to 1/2.
> varicose duration increased from 2-4 seconds to 3-5 seconds.
*Incendiary Round - buff
> now spawn embers similar to Ashen Yoyo or Ashen Arrow.
*All arrow and bullet types now emit particles upon being destroyed.

-=-ARMOR-=-
*Slime armor - buff
> crafting total reduced from 90 Gel to 66.
*Electrum armor - fix
> now properly applies +2% critical strike set bonus.
*Chromium armor - fix
> now properly applies +4% critical strike set bonus.
*Sour armor - change
> now crafted with pink gel instead of amethyst.
*Grehn armor - buff
> now has a passive regeneration boost as well as the on-hit boost.
*Andog armor - buff
> now converts musket balls and wooden arrows into incendiary rounds and ashen arrows, respectively.
*Redman armor - buff
> now grants a dash ability.

-=-STATUS EFFECTS-=-
-Deadeye deprecated for now.
*Varicose - nerf
> DoT reduced from 12 to 9 (3 per tick). This makes it slightly better than Frostburn (8 DPS).
> skeletal enemies, the Destroyer, and Vampires are now immune.
*Shark Bite - nerf
> DoT reduced from 9 to 6 (3 per tick).
> Jellyfish and Sharks are now immune to Shark Bite.
*Sharkron Bite - nerf
> DoT reduced from 18 to 15 (5 per tick).
> Sharkrons and Duke Fishron are now immune to Sharkron Bite (and Shark Bite).
*Epiphora - nerf
> attack speed boost decreased from 20% to 10%.

-=-SPRITES-=-
*Bismuth and Veridian Candles now have proper flames when being held.
*Candles, Candelabras, and Chandeliers have proper flame sprites when placed.
> manganese chandelier flame changed to red.
> chromium chandelier flame changed to violet.
*Nickel, Electrum, Rhodium, and Veridian items now all have consistent sprite colors themes.

-=-INFORMATION-=-
*Patched many WikiThis pages.
*Added and fixed se

Actualizare: 24 febr. @ 22:23

Version 1.9.6.4 has been published to Stable tModLoader v2024.12

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Version 1.8.31 has been published to Stable tModLoader v2024.8