Stellaris
Machine Shipset Add-on: Shattered Ring and Habitat Appearance
Mostrando 1-10 de 10 aportaciones
Actualización: 21 ABR 2023 a las 20:02

1.8.0 Mark as compatible with Stellaris version 3.7 "Canis Minor" - no script changes

Actualización: 31 ENE 2023 a las 12:34

1.7.0 Add compatibility trigger for other mods to check whether this one is active

  • Fix incorrect mesh for construction seams

Actualización: 12 DIC 2022 a las 22:59

1.6.0 Add support for destroyed Machine dyson spheres (entity missing from the original mod)

Actualización: 12 DIC 2022 a las 22:56

Mis-numbered version of 1.6.0

Actualización: 12 DIC 2022 a las 20:12

1.5.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax") - minor, backwards compatible tweaks

Actualización: 14 MAY 2022 a las 21:23

1.4.0 Mark as compatible with Stellaris version 3.4 "Cepheus" - no script changes

Actualización: 24 FEB 2022 a las 22:24

1.3.0 Mark as compatible with Stellaris version 3.3 "Libra" - no script changes

Actualización: 23 NOV 2021 a las 21:29

1.2.0 Mark as compatible with Stellaris version 3.2 "Herbert" - no script changes

Actualización: 18 OCT 2021 a las 18:35

1.1.0 More visual enhancements:

  • Machine ringworlds are now colored with your empire's primary color
  • Machine ringworlds now have animated cloud cover
  • Machine ringworlds use the Gaia planet texture, to better match the planetview graphics
  • Machine habitats (phase 1) are now properly colored with their owner's primary color
  • Machine habitats (phase 2) now properly display their landmasses
  • Machine habitats (phase 3/fully-upgraded) now have landmasses (using a continental planet texture, in accordance with the planetview graphics) and now have animated cloud cover

Actualización: 15 OCT 2021 a las 18:15

1.0.0 Initial version