Cultist Simulator

Cultist Simulator

The Roost Machine
目前顯示第 41-50 項,共 216 項
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更新:2023 年 6 月 3 日 @ 下午 1:07

PEONY SNAFU continues.

更新:2023 年 6 月 3 日 @ 上午 2:08

175

More PEONY fixes.

更新:2023 年 5 月 30 日 @ 上午 11:39

More PEONY fixes.

更新:2023 年 5 月 30 日 @ 上午 8:51

173

Fixes for the patch 2023.5.p.4 PEONY.

更新:2023 年 5 月 26 日 @ 上午 3:24

172

- Fixed a Mariner-related crash.
- Element aspects execute their xtriggers in the alphabetical order (by id).

更新:2023 年 5 月 21 日 @ 下午 12:51

171

- New expressions area - "entity". Returns the quantity of a token if its entity matches the mask - "entity/introjob", "entity/fragmentlantern", "entity/fragment*".
- Fix for an inexplicable break of element refinements.
- Fix for aspect Transform xtrigger not conforming the latest vanilla's changes.

更新:2023 年 5 月 16 日 @ 上午 8:32

170

Compatibility with the game version 2023.5.p.1 PEONY.

更新:2023 年 5 月 4 日 @ 上午 12:37

169

Fixed a bunch of questionable design decisions in callbacks.
Link-callbacks that don't specify a recipe ID won't log a warning.

It's now possible to check aspects in the current situation's slots with `~/situation/slots/[slotid]`. For example: '[~/situation/slots/work:job]>=1'

"useReactingQuantity" in xtriggers is renamed to "useMyQuantity" (for the last time, I promise).

更新:2023 年 5 月 1 日 @ 上午 2:05

168

Hotfix for verb windows.

更新:2023 年 5 月 1 日 @ 上午 1:50

167

Hotfix for VFX display.