Serious Sam Classics: Revolution

Serious Sam Classics: Revolution

An Epic Survival
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Mis à jour le : 9 juin 2014 à 16h55

- Addressed an issue with Super Health and Super Armor was flying in mid-air
- First two ammo packs on surface will give you also an electricity

Mis à jour le : 9 juin 2014 à 16h39

- Addressed an issue where you could grab Serious Jump and Serious Speed then be able to jump on the platform but eventually was dying by Death Barrier

Mis à jour le : 9 juin 2014 à 15h57

- Added "Host Room" where host can customize game rules (available only in multiplayer)
- Added voice quotes to characters during gameplay
- "Epic Trick" sound now a little quieter
- You won't hear Giant Robot sound at start anymore
- Updated in-game map thumbnail

Mis à jour le : 6 juin 2014 à 23h55

- Serious Speed will now spawn after silver medal is achieved
- Giant Robot will now come a bit earlier
- First two doors will now open after 60 secs
- Polygon bug fixed

Mis à jour le : 6 juin 2014 à 23h26

- Added something to the surface stairs
- More ammo packs with rockets & grenades will spawn after silver medal is achieved
- Best health and armor will spawn after 15 minutes of surviving
- Mine Layer and Plasma Thrower spawning fixed
- Giant Robots will start walking around after bronze medal is achieved
- Increased bulls spawn time from 8 to 10 seconds
- Decreased kleers spawn time from 6.5 to 6 seconds

Mis à jour le : 4 juin 2014 à 8h28

- Addressed an issue with invisible Giant Robot
- Changed ground enemies "Fall height" to '-1', so they can fall into the pit

Mis à jour le : 4 juin 2014 à 8h21

- Intro text changed

Mis à jour le : 4 juin 2014 à 8h16

- Addressed an issue with flying enemies
- Ground enemies will now run around the map
- Flying enemies will now fly around the pit

Mis à jour le : 4 juin 2014 à 7h38

- Secret revealed, so it's not longer a secret
- Added second Giant Robot
- Rebalanced spawners and added spawn locations for ground enemies
- Major rebalancing of items
- Better weapons will spawn with new waves incoming
- First two doors now open after you survive 30 seconds, third door will open after bronze medal is achieved (2 mins)
- 4th wave start time turned back to 10 seconds later
- Last wave music track changed

Mis à jour le : 3 juin 2014 à 23h00

- Removed Ghostbuster due to ability kill yourself