Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Character Slots
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Update: 8 Oct, 2021 @ 1:54am

Fixed the for condition for Ganondorf.

Update: 6 Oct, 2021 @ 10:02am

TP Support and Autosolver ! Also the exception pop-up should actually work now since I forgot to link the object to the prefab :skull:

Update: 4 Oct, 2021 @ 4:17am

Banjo dead, replaced it with Yogi Bear. (Removed debug line)
m

Update: 3 Oct, 2021 @ 1:18pm

Module checks the last digit correctly now. Also the module physically tells you if an exception has occured.

Update: 2 Oct, 2021 @ 12:52pm

Initial Commit wait this is- *gets shot*