RimWorld

RimWorld

Medieval Overhaul: Leather Patches
Ergebnisse 1–10 von 24
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Update: 14. Jan. 2023 um 21:33

- fixed palamute hide erroneously calling for chocobo hides, it now drops the correct hide + leather

thanks lt_oddy for pointing out the error - wouldn't have caught it without you! 💪

Update: 28. Dez. 2022 um 0:29

- added VAE patch for new 1.4 "core" version of the mod—have kept the individual 1.3 patches, albeit in the 1.3 mod folder—if you are on 1.4 you will get the core patch!

- encountered/resolved new bugs from mod changes regarding horns/addded butcher products—this has been fixed! (took a bit of trial and error on my part) let me know if there are any more!

Update: 27. Dez. 2022 um 18:35

- changed references from Magical Menagerie to its current title/packageid: Alpha Mythology

thanks to Holgast for mentioning that simple fix!

Update: 24. Dez. 2022 um 16:08

- fixed more red lines

🎄

🦌🦌🦌🦌
🦌🦌🦌🦌🛷🎅

Update: 6. Mai 2022 um 23:47

- fixed ice sheet patch (I think)

Update: 6. Mai 2022 um 20:05

- fixed hide graphic issue (squirrel+ etc.)
- fixed VAE conflicts? (let me know if it's still not working and I'll have another look)
- fixed tiger hide

Update: 18. Okt. 2021 um 22:08

- fixed dark young (CoC: cosmic horror) dropping masses of hides

Update: 12. Okt. 2021 um 21:43

- fixed my patch for the Shadow Charger from Forsakens: Fauna, it will now drop the correct leather (Night Leather)

Update: 12. Okt. 2021 um 8:24

- Added various bug fixes,

The Biomes! patch will hopefully be out tomorrow

Update: 5. Okt. 2021 um 7:11

- Added in Forsakens: Fauna (took a lot longer to patch this one than normal - sorry y'all!)
- Added in Wolves Den: Legendary wolves
- Fixed various bugs from base MO (lion hide tannable now, etc.)