Men of War: Assault Squad 2

Men of War: Assault Squad 2

Ultimate Star Wars Mod - September 12 Patch
Se afișează 21-30 din 41 intrări
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Actualizare: 17 febr. 2023 @ 16:25

Version 1.0.13.0 Changelog

-WH40K Bots added: New bot system completely integrated.
-Soldier HPs are increased %100 percent.
-New blaster hit FX added.
-AT-DT deploy script fixed.
-Walker animation play while not operatable bug fixed.
-Missing localization added.
-Walker stomp FX renewed and texture added.
-Missing localization stuff added.
-EMP removed from mortar.
-Droideka long going targeting bug fixed.
-Guide ability from all missiles removed.
-Now Tri Droids glow turn off when death.
-AAT xx texture replaced
-AAT CW destroyed texture added
-Snail Tank destroyed texture added
-GAT destroyed texture added
-Hailfire Droid destroyed texture added
-HAG-M destroyed texture added
-Snail Tank destroyed texture added
-Supertank destroyed texture added
-Umbaran Hovertank destroyed texture added
-TX-130 destroyed texture added
-UT-AT destroyed texture added
-Falchion destroyed texture added.
-Juggernaut destroyed texture added.

Actualizare: 22 dec. 2022 @ 1:37

1.0.12.9 Changelog

-40K and other ASV mod compability provided %95 percent. (Some factions bots are missing)
-AT-TEs some hitboxes not taking damage bug fixed.
-Some clone model smoothing bugs fixed.
-Invisible clone sergeant bug fixed.
-Missing specular maps of Clone humanskins fixed.
-12pw laser explosions flash decreased.
-Wrong Phase 2 Clone multiplayer icon fixed.
-Walker doploy button not showing bug fixed.
-AT-RT driver not being dying or throwing away bug fixed.
-Falchion tank HP increased to 65000 from 40000
-AT-AP die animation bug fixed.
-AT-AP bugged engine damage taking fixed.

Actualizare: 4 nov. 2022 @ 11:20

Changelog 1.0.12.8

- 40 new Clone humanskin added and replaced with old ones. 501th, Coruscant Guard and most of Clone classes are replaced.
- 501st humanskins, mp unit icon and unit portrait renewed.
- Coruscant guard humanskins, mp unit icon and unit portrait renewed.
- 41st Scout Legion humanskins, mp unit icon, unit portrait and breeds added, also playable in Multiplayer.
- 91st Recon Corps humanskins, mp unit icon, unit portrait and breeds added, also playable in Multiplayer.
- 327th Star Corps humanskins, mp unit icon, unit portrait and breeds added, also playable in Multiplayer.
- 212th Attack Battalion humanskins, mp unit icon, unit portrait and breeds added, also playable in Multiplayer.
- Unit portraits added for Stormtroopers.
- Unit portraits added for TK troopers
- Separatist Quad Turbolaser Cannon added.
- Walker script unoperatable animation playing after death bug fixed.
- DSD1 gun accuracy nerfed.
- Some vehicles collision problem fixed.
- Iconic Clone Wars laser hit sounds added.
- Clone pistol sound replaced with Clone Wars one.
- AT-XT, AT-DT, AT-DP, Republic AT-AT, AT-AP, AT-ACT, AT-AT death animation speeds adjusted.
- Some minor bugs fixed.

Actualizare: 15 aug. 2022 @ 13:16

Changelog:
-Separatist Citadel AA cannon added.
-Separatist rotatable Flak Gun added
-Republic AA cannon added.
-All vehicle types death sequences completely re-adjusted.
-Taking less damage becaue of hitbox problem solved for few vehicles.
-Low damage cannon ammo problem solved.
-Original AT-DP sound added.
-Original DC-17 pistol sound added.
-Juggernaut collision fine-adjusted for other vehicles and environment.
-Droids/Walkers not playing death animation problem solved.
-Tri Droid cannon sound changed with original one.
-Destroyed texture added for AAT
-Grenades reworked, all grenades deleted and made far-better ones with better symbols
-Multiplayer spawnmenu fixed
-Gunship script improved to %99 perfection
-All gunships got HP buff, heavy ones got more.
-Now when you try get soldiers out from gunship at air, they will fall off.
-Passengers can get into gunship at air problem solved.
-HP Tank and vehicle_heavy_troops scripts optimized and merged as one. Named "sw_vehicle".
-AT-TE weak point health decreased (2-4 of 100mm shot to engine can kill AT-TE) (It will be improved with random critical hit system)
-Some CIS droids got HP regeneration nerf.
-Bot AI improved.
-Droid scripts improved and stabilized.
-Now droids and heavy droids not being dissapear after death.
-Needless fx s in droid die sequence are removed.
-SMG s fire rate decreased.
-Rifles damage increased
-Sniper infantries and weapons fixed.
-Some vehicles like AATs collisions fixed. So they will be more effective in MP.
-Weapon withdraw idle animaion added for B2 and B3
-Rocket launcher pattern for sw created.
-İnfantry rocket launchers got serious damage buff and fire rate nerf.
-İnfantry rocket launchers have curve now.
-İnfantry rocket launchers range decreased to 40. but 70 for players.
-Droid breeds explodes on die mechanic removed.
-sw_general_human.ext created. Now all infantries get adjustments from same file and from same defines. 20 new power tier created for infantries. (It will help to game balance)
-Infantry levelling system simplified.
-Infantries except tankmans vehicle veterancy levels are set low.
-Now AI controlled units gets die in headshot.
-Coruscant guards are named Clone Shock Troopers now.
-Breed names changed
-Some breeds deleted
-Z-50 grenade launcher added for Empire
-Clone Commando skin changed with completely white.
-Current (non-canon) blaster pistols of CIS replaced with Canon RG-4D blaster.
-Droid infantry script created. Now droids like B2, B3 etc. takes fair and stabile damages.
-Damage by range system removed. Now weapon damages are constant. Later this will be isolated just for USW subjects.
-Now grenades gives realistic damage to (vehicle based) infantries/droids. Also they're falling apart according to blast intensity.
-All non-canon stuff and weapon deleted. Except some placeholders.
-Burning body shit completely removed.
-Vehicle based droid infantries HPs re-adjusted.
-HMP gunship rocket replaced with weaker clone wars variant. (few types of rocket weaponary will be added by variants later)
-All cannon damages adjusted.
-Gore mode removed from USW infantries.
-Walker heavy gun deploy script optimized for more easy and practical use.
-Missing cannon blastwave paramters been adjusted.
-Hovertank physics mode on die problem fixed.
-Goddamn B2 Droids got weapon accuracy nerf.
-Droid replaying death animations problem fixed.
-Umbarans with wrong weapons fixed#dev-changelog kanalına mesaj gönder
-Game Start crash fixed
-Maps without skyboxes fixed.
-Tanks without correct script is fixed.

Actualizare: 20 febr. 2022 @ 9:48

Actualizare: 14 febr. 2022 @ 3:57

-Multiplayer units now showing problem solved.

Actualizare: 5 febr. 2022 @ 19:21

Actualizare: 5 febr. 2022 @ 11:09

Actualizare: 21 ian. 2022 @ 6:16

Actualizare: 21 ian. 2022 @ 4:06

USW Patch 1.0.12.7.00000000001 Changelog

-LAAT no rocket in inventory problem fixed
-Random symbol on LAATs wing is removed.
-Republic symbol on Imperial TX-130t is deleted.
-LAAT, HMP water locomotion codes improved.
-Naboo village map bugged lake fixed.
-Ryloth map narrow spawn area fixed.