Rivals of Aether

Rivals of Aether

Fernet
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更新:2023 年 1 月 1 日 @ 下午 7:07

LAST MINUTE PRE GENESIS 9 PATCHES

Strongs
- Added Whifflag to Down Strong and Up Air

Forward Strong
- Damage = 13 -> 17 (sweetspot), 10 -> 13 (sourspot)
- Endlag = 15 -> 20
- Sourspot Active Frames = 10 -> 3
- Base Knockback = 10 -> 9
- Knockback Scaling = 1 -> 1.1
- Sweetspot Hitbox position changed (moved forward by 5 pixels)

更新:2022 年 12 月 11 日 @ 下午 2:43

HOTFIX

It was possible to jump after getting your shine parried

更新:2022 年 12 月 10 日 @ 下午 1:49

PATCH NOTES

- Jab Startup reduced from 5 to 4
- FSpecial with ball Stall Fixed (if Throw is cancelled, FSpecial goes into a cooldown of 180 frames)
- FSpecial Hurtbox Fixed
- Hitting Ball reduces 2 levels as opposed to destroying it outright
- Jab no longer has whifflag
- "Self Blow-Up" animation when Fernet uses A+B during her cooldown has been removed (rip)
- Shine Jump Bug fixed (Double jump no longer consumes on a frame perfect input)
- Shine Radius reduced (81x81 pixels of radius from 100x100)
- Shine works now so it can be cancelled from hitbox1 at lifetime 1 (same as Zetterburn)
- Shine Startup is now 1 frame (Hitbox comes out on frame 2, same as Zetterburn)
- Shine Base Knockback from 8 to 8.5 (guess what, same as Zetterburn)
- Shine Knockback scaling from 0.1 to 0.14 (same as Ran-naaah, jk, same as Zetterburn)
- That sound I came up for the Catooken was replaced with Zetterburn fire ball

- Fernet was genetically transmuted into a clone of Zetterburn (no fire included)

更新:2022 年 9 月 20 日 @ 下午 7:49

v2.15

更新:2022 年 9 月 15 日 @ 下午 11:16

v2.14

更新:2022 年 9 月 15 日 @ 下午 10:31

Fernet: Champion Edition

Preliminary "2.12.5" Version
This is a WIP Patch created to tone down Fernet's most glaring issues, a proper 2.13 version will come in the near future.

Stats:
- Max Air Speed Reduced (6 -> 5)

Forward Strong:
- Startup Increased (15 -> 20)

Up Strong:
- Startup Increased (10 -> 15)

Down Strong:
- Startup Increased (18 -> 21)

Up Special:
- The move only has 2 hitboxes now
- Sweetspot Hitbox size significantly reduced

Neutral Special:
- Max travel distance of Star Sphere reduced (500 -> 300)
- Calling the Sphere has a shared Cooldown with A+B (120 frames)

更新:2022 年 8 月 25 日 @ 下午 9:33

v2.12

更新:2022 年 8 月 25 日 @ 下午 8:09

v2.11

更新:2022 年 8 月 20 日 @ 下午 3:09

v2.10

更新:2022 年 8 月 9 日 @ 下午 7:17

v2.9