Rivals of Aether

Rivals of Aether

Mal
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Update: 28 Apr, 2022 @ 5:20pm

v1.40

Adjusted End and Landing Lag for aerials. + minor adjustments

AERIALS
BAir:
Endlag (Hit): 21 -> 16
Landing Lag: 12 -> 7

DAir:
Endlag (Hit): 13 -> 8

FAir:
Endlag (Hit): 22 -> 14
Landing Lag: 5 -> 4

UAir:
Endlag (Hit): 13 -> 10
Landing Lag: 7 -> 5

NAir:
Landing Lag: 5 -> 6

NSpecial:
The "star" projectile is not reflected on parry anymore, instead you are put in extended parry stun.

DSpecial:
Reverted HSpeed alterations
DSpecial's melee hitbox itself now also causes Miasma Sickness.

DTilt
DTilt's melee hitbox itself now also causes the Miasma Sickness.

Miasma Sickness
Altered the sprite for the indicator

Update: 24 Apr, 2022 @ 8:03pm

v1.39

-NAir made faster between 2 hits (8 -> 6)
-DStrong weak hit angles 90 -> 70 and Angle Flipper 4 added.
-DAir active frames 10 -> 3

Update: 21 Apr, 2022 @ 4:12pm

v1.38

Air Acceleration: 0.25 -> 0.3
Air Friction: 0.1 -> 0.05

FStrong
-Made larger (FStrong 2)
-Fixed hitbox timing

DStrong
-Made larger (DStrong 2)
-Fixed hitbox timing

UStrong
-Made larger (UStrong 2)

DAttack
-Made hitbox smaller

UAir
-Added Angle Flipper 6 to back hit

FSpecial (Bottle Pop)
-Melee hitbox made slightly shorter

NSpecial (Purpur Star)
-Now stalls your horizontal movement, if executed in the air.
-Fixed hitvfx
-Fixed game breaking bug where if the star went into the left blastzone you'd die in real life.

DSpecial (Bringer of Miasma)
-Now stalls your vertical, and to a lesser extend horizontal, movement if used in the air.

Update: 16 Apr, 2022 @ 3:16pm

v1.37

Added a new UTilt. It is a single hit move utilizing a wide swipe of miasma generated from your hand, similar to Zetterburn UTilt. Prop people into the air for a NAir hit!

Update: 15 Apr, 2022 @ 8:44pm

v1.36

Added new NAir: the Halberd Ripple. (i invented that name now) properties are similar to old one, but the high kill power is much more congruent. Additionally, the hitbox _shapes_ are different, and generally the 2 hits link better together. This move is truly meant to be a solid kill option in the air!

Update: 15 Apr, 2022 @ 4:36pm

v1.35

bug fix

Update: 15 Apr, 2022 @ 4:09pm

v1.34

bug fix

Update: 15 Apr, 2022 @ 3:21pm

v1.34

Added SOMETHING to the 'By Your Side' alt.

Update: 14 Apr, 2022 @ 8:55pm

Mal V.1.33! A fun little patch.

VISUALS
-New alt: ''Blight', replacing 'Dark Knight'. If you need source info on any alt, I remind you of the [?] button on the CSS.
-New hidden Champion Alts added for Nuzl and TAG. Hi Nuzl and TAG!
-Removed blue rimlighting from CSS.

THE MIASMA MECHANIC
-The following inputs: Strongs, NSpec and BAir all push miasma clouds at a much higher rate than before. Swing at miasma with FStrong, for example, and send it straight forward as a long reaching projectile!
-Fixed bug where FAir did not push miasma clouds.
-DAir pushes clouds better; more specifically I'm talking about the "grab" part of the move. The grab pushes clouds straight downwards, and is your only input that really does so. I think a lot of fun stuff has been unlocked, so please enjoy yourselves!

Update: 7 Apr, 2022 @ 8:47am

v1.32

NSPECIAL
Hitpause Scaling: 1.3 -> 1.5
Knockback Scaling: 1.0 -> 1.05
Lowered initial speed while majorly increasing max speed.

DSPECIAL
Base Hitpause: 4 -> 5.5

NAIR
BKB: 8 -> 7
Knockback Scaling: 0.8 -> 0.9

FAIR
New animation from April Fools build retained.

MISC
Fixed FSpec sfx
Fixed some coloring issues
SFX on match start for Mari alt
Special surprise for Nuzl on his special alt's Taunt