Garry's Mod

Garry's Mod

[TFA][AT] CoD WW2 - Shared Parts
Visar 1–10 av 61 poster
< 1  2  3  4  5  6  7 >
Uppdatering: 9 apr, 2022 @ 15:53

changed a return to a continue

Uppdatering: 6 apr, 2022 @ 9:35

molotovs and thermite can no longer hurt players through walls

Uppdatering: 27 mar, 2022 @ 13:23

hopefully fixed signal flare not working against other plays in MP
s-mine and tripwire now take into account dlib friends and wont activate on them
flamethrower entity shouldnt interrupt npcs movement now, and penetrates

Uppdatering: 16 feb, 2022 @ 15:33

changed stun grenade to use calcview hook instead of env screenshake

Uppdatering: 4 feb, 2022 @ 15:10

added ENT:Touch() to rocket projectiles as fallback for NextBots that dont like physcollide
added new flamethrower entity
fixed s-mine issue with NextBots caused by disposition check
updated s-mine ally convar to display that it doesnt affect NextBots

Uppdatering: 31 jan, 2022 @ 18:38

updated m30 riflebullet attachment

Uppdatering: 27 jan, 2022 @ 19:48

forgot the sprite texture on SnD bomb
updated resupply to account for weps that use -1 for clipsize, and defaultclip instead
still broken on hl2 grenade and rpg for some reason, no clue why

Uppdatering: 25 jan, 2022 @ 16:22

decreased space needed for mortar strike (3500hu, to 1800hu)
added search and destroy bomb
added ammo and health caches from campaign (in entities tab, not actual weapons)
added health kit bag from campaign (entities tab)

Uppdatering: 21 jan, 2022 @ 20:23

mortar strike morale from campaign

Uppdatering: 21 jan, 2022 @ 10:12

capitalization matters