Library Of Ruina

Library Of Ruina

BaseMod for Workshop
1-10 van 43 items weergegeven
< 1  2  3  4  5 >
Update: 17 jun om 11:41

Updated Assorted Fixes (hotfixed a corner case of passive destruction + added config/disabled logging intercepted exceptions by default).

Update: 14 jun om 12:02

Updated Assorted Fixes and Extended Loader.

Update: 1 jun om 13:08

AssortedFixes: hotfixed the fix for lingering dice effects (was causing errors on some effects).

Update: 1 jun om 1:35

UnitRenderUtils: added a workaround for a compatibility issue that arose due to the CharacterSkin fix.

Update: 31 mei om 19:20

Fixed duplicate assembly detection, current mod id potentially being incorrectly recorded for logging, and issues caused by MakeLorId potentially being inlined. Removed GetModPath patch (duplicated in Assorted Fixes). Fixed BuffExtension.Modify calling OnGainChargeStack even if gain was not byCard (to match vanilla AddKeywordBuf behaviour). Updated ExtendedLoader, UnitRenderUtils and AssortedFixes.

Update: 2 mrt om 12:13

Hotfixed Assorted Fixes.

Update: 2 mrt om 8:02

Updated Assorted Fixes, improved menu skin optimization, fixed a bug in SummonLiberation and some minor issues.

Update: 27 jan om 12:18

Updated Assorted Fixes, removed passive list patch (due to being duplicated better in Assorted Fixes and causing font issues).

Update: 25 jan om 4:46

Moved formation index patch from SummonLiberation to UnitRenderUtils. Updated UnitRenderUtils and AssortedFixes. Fixed a bug in SummonLiberation's SummonUnit (using -1 for automatic index was causing the unit to spawn at -1 index if no other units of the same faction were present).

Update: 26 okt 2024 om 21:38

Assorted Fixes: corrected battle dialogue fix, added Red Mist's Page lock UI fix. UnitRenderUtils: fixed additional characters not being enabled in BattleSetting; fixed character render issues in case ChangePanelCanvas is used.