Distance
Spectagular
Mostrando 1-8 de 8 aportaciones
Actualización: 6 AGO 2014 a las 15:20

Adjusted some stuff. Did some things. Changed some colors.

Actualización: 6 AGO 2014 a las 15:18

Actualización: 14 JUN 2014 a las 10:23

Huge update today. Spent a good 4-5 hours revamping the map entirely.

-Effectively doubled the amount of objects in the map

-Completly deleted and restarted the background of the map (outside of the sphere)

-Made a bunch of new transistions in the map

-Rewamped the bottom of the level to easier allow dope moves and decrease the number of players toasted by the laser grid

-Upgraded the side walls to allow hitting them from the lower part of the level, also made a tunnely bit on them

-Needed a portal. So i added one.

-Added another shade of blue to the map just because

Actualización: 14 JUN 2014 a las 10:22

Actualización: 22 MAY 2014 a las 15:45

I played the level for the first time ever. And naturally i wanted to change some stuff ;)

Actualización: 16 MAY 2014 a las 7:09

Noticed the editor takes the level preview photo when you press upload. Uploaded again just to make sure it looked ok.

Actualización: 16 MAY 2014 a las 7:08

Woke up and realized someone had actually played the level. Felt abit ashamed that my first upload to the workshop had been so... rough...

Thus i finalized the level as i had envisioned it. Might change some stuff around as a actually get to play tag on it, but i think the overall level wont change from here on out.

Actualización: 15 MAY 2014 a las 19:55

Just put out the level so me and skirmisher could play on it. Turns out we couldnt because NAT was a pain.