Crusader Kings III

Crusader Kings III

Roma Invicta
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Update: 6 okt 2021 om 12:02

- Field Artillery "Ballista" added (Archer Type Siege Engine)

Changes:
- Mercenary will no longer use Roman Troop Types

Update: 5 okt 2021 om 8:58

Added a new Event-Chain that triggers automatically.

Update: 2 okt 2021 om 7:28

- Triumph Procession Decision reworked only available after a War is won
- Julia Augusta is a few Months younger now (because I did not like the generic 1.1. Birthday)
- Metropolises from the City of Wonders Mod should now be work with all new Government Types
- Descision to convert Neapolis to Roman and Hellenic Faith if you own it (normal starting conditions with this Mod anyway, so you will not even see this Descision, but if something changes this e.g. another Mod, it wil help you getting things as they should be)

Update: 30 sep 2021 om 22:52

Corrected an issue with forming the Roman Empire with Imperium-Government

Update: 30 sep 2021 om 8:24

Imperium
stewardship = +1
diplomacy = +1
intrigue = +1
martial = +1
learning = +1
levy_size = +0.25
knight_effectiveness_mult = +0.25
tax_mult = +0.25
monthly_county_control_change_add = +0.2
monthly_county_control_change_factor = +0.1
men_at_arms_limit = +2
men_at_arms_cap = +1
men_at_arms_maintenance = -0.1
title_creation_cost_mult = -0.25
army_maintenance_mult = -0.1

Update: 30 sep 2021 om 8:22

- Fixed an issue with the Titel Localisation (English)
- Added 2 new Governments (Dictatura and Imperium)

Dictatura
You can Raid.
stewardship = -1
diplomacy = -1
intrigue = +1
martial = +2
learning = -1
prowess = +1
vassal_opinion = -5
tyranny_gain_mult = +0.25
county_opinion_add = -25
personal_scheme_resistance_mult = +0.10
hostile_scheme_resistance_mult = +0.10
levy_size = +0.1
knight_effectiveness_mult = +0.1
tax_mult = -0.25
monthly_county_control_change_add = +0.1
monthly_county_control_change_factor = +0.1
men_at_arms_limit = +1
men_at_arms_maintenance = -0.1
title_creation_cost_mult = +0.25
army_maintenance_mult = -0.15

Update: 29 sep 2021 om 11:46

Goverment "Res Publica" added

You can take direct Control of City Holdings.
stewardship = 1
diplomacy = 1
intrigue = -1
martial = -1
learning = 1
vassal_opinion = +5
tyranny_gain_mult = -25%
county_opinion_add = 25
personal_scheme_resistance_mult = -10%
hostile_scheme_resistance_mult = -10%
levy_size = -10%
knight_effectiveness_mult = -10%
tax_mult = +25%
monthly_county_control_change_add = +0.1
monthly_county_control_change_factor = +10%
men_at_arms_maintenance = +10%
title_creation_cost_mult = - 25%
army_maintenance_mult = +15%

Update: 27 sep 2021 om 8:19

- New Dynasty Legacy "Domination" for Roman Culture

Update: 26 sep 2021 om 0:13

Hotfix to prevent the Game from firing the Jupiter-Event every Year but only once in a Life.

Update: 26 sep 2021 om 0:12