Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Warbirth - Age of Empires
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Update: 1 Nov, 2021 @ 9:15pm

Update: 1 Nov, 2021 @ 10:00am

- Made changes to build styles for Tokharoi, Carthage and Nubians.
- Started work on Persian late unit roster.
- Only icons remain to be done for Warbirth's Libyans.

Update: 30 Oct, 2021 @ 11:28am

Tier [1] for Kush, Aksum and Garamantians done. HOWEVER......

- New units lack icons.
- Tech icons are missing.
- The issue of unchanging building appearances remains.
- Egyptian buildings still use default [1] appearance from vanilla. Change.

Update: 30 Oct, 2021 @ 10:53am

Factions being cleaned:
- Ran into trouble with Light Horse, where having a unit grafted to it would cause the game to crash - setting <TYPENAME>Light Horse as a dummy unit, from which all other units could graft on seemed to do the trick. Dunno if we could do the same with Kings & Conquerors.

Update: 30 Oct, 2021 @ 3:38am

[WB2 0.0.2]
Found the issue with Kush - it was a duplicate archer unit. Hong had created a mainstream archer unit (GRAPH: BARBARIANARCHER) for Pyu and Zhangzhung that was never picked up - apparently GPIECE errors can happen when a player has 2 units competing for the same spots.

Also started work on the mainstream buildings (read: Indian) of Warbirth. Indian tier 1 Library is done.

Update: 29 Oct, 2021 @ 8:09pm

Kushite cavalry has a new skin - no more solid brown skin - they now come in white pelts, with leopard skin bucklers!

U fortunately still can't exorcise the issue wiith loadup GPIECE errors. Mya need to audiot unit_graphics in full to find the cause. Begin with WBI2, then WBI1. Maybe AGE_HQC? but HQC never makes BH3s.....

Update: 29 Oct, 2021 @ 9:14am

PLEASE READ IF YOU ARE GETTING CRASHES OF ANY KIND:
CURRENT ISSUES (WE2.0.0)
- Odd crashes have been noted especially late in the game. We advise players to take note of all the following data whenever they start a new game:
- Factions chosen
- Map size
- Presence of snow/water
- (if a crash occurs) what you were doing and what age you were in when it happened.

These are issues that are being looked at and which should be corrected in future.

In the meantime we advise strongly against the use of random players. For best results, you should take down notes on which games had snow or navigable ocean, and what factions were used. Why not use a virtual dice thrower to select the factions for you instead?

An age of classical empires, packaged as a total conversion mod! witness the rise and fall of empires, from 220 BCE to 400 CE!

- Units taken over from Swords of the Prophets - don't forget to discard old files from that mod when the last 2 buildings are completed.
- Updated music.
- Build style notes have been taken.

WANNA SEE MORE OF OUR MODS? visit https://www.patreon.com/beelimsolutions
LIKE THIS MOD? visit https://www.patreon.com/posts/help-us-11689318

WELCOME TO THE WORLD OF WARBIRTH.

Update: 28 Oct, 2021 @ 7:16pm

Black screen error, unfortunately.
Nubia is causing issues, dunno why. Too tired t care.

Update: 27 Oct, 2021 @ 7:09am

Update: 26 Oct, 2021 @ 8:33pm

More units uploaded!
What was done this round?

Horse Raiders - they now have an AFrican skin, and a default European one.
Javelin cavalry - European, Asian skins done. Black African pending. It is most likely Numidian mecenary...or not.

Garamantians need Javelin Cavalrymen
Kush needs Horse Raiders.