Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Warbirth - Age of Empires
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Opdatering: 19. juni kl. 2:40

Korean Wa mercs are WIP but we still don't know how to do them.

So far we have slingers and warriors (armed with axes) done. However, e still haven't figured out Wa Hoplites yet.

In theory we can recycle Asian regulars - but the helmeted dude needs a new appearance.

Suggestion - just create a new spearman. Remember to use square shields.

Opdatering: 18. juni kl. 19:49

[25.19/6] (WE2.0.28)
Work on a handful of Asian and European factions completed, the following are the only factions now outstanding:

o Tocharians,
o Korea,
o Pyu,
o Zhangzhung

Opdatering: 18. juni kl. 2:52

Again, more rejigging.

- aAu Lac should be finished.
- replaced the Asian, Indianised councillor with one based on HQC's old work.

Opdatering: 17. juni kl. 23:06

Fort units realigned.

Opdatering: 17. juni kl. 20:32

[25.18/6] (WE2.0.27)
Namz Yied should be finished and playable.
o Minyue units recast as Dongyue, a more common term used for the natives of the 3 kingdoms of what is today Hokkien province.
o Yelang units have finally been linked to this faction.

Opdatering: 17. juni kl. 20:31

China, au Lac, Nanyue nearing completion.

funan is next and is mostly finished.

Opdatering: 16. juni kl. 21:56

- Minyue units set as temple units for Nanyue.
- Asian elephant icon reinstated.

Opdatering: 15. juni kl. 15:36

o Dacians,
o Tocharians,
o Funan,
o Korea,
o Pyu,
o Zhangzhung

What has been done so far?

- China got cheap speaer spam as a Barracks UU. Other units designed by Hong sent back to the Fort as UUs.
- Nanyue lost access to Jungle Spears and Clubs. They may need to be rebadged as Dongyue instead.
- Au Lac gets 4 different infantry units - 2 are available at the start but another 2 more must be obtained ain [2].

Opdatering: 15. juni kl. 7:24

[25.15/6] (WE2.0.27)
-Minyue units now have assets but they are not fully integrated.

Opdatering: 14. juni kl. 7:33

Yelang tribe of units done but no audio.
- Thinking of giving these units the abiluty to go after certain mercs, eg they can be used to headhunt Chinese mercs.
-