Garry's Mod
[FIXED] Furry (Protogen) | NKD Protogen PM / Ragdoll | Hitboxes | LOD | NPC
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更新: 2024年8月7日 @ 5時03分

Updated last build

更新: 2024年8月3日 @ 16時32分

Fixed the collision problem related to the left upperarm - Zaeryn

更新: 2022年9月29日 @ 14時27分

Now with dual ears !

更新: 2022年9月18日 @ 3時32分

Trying to fix a broken update.

更新: 2022年9月17日 @ 4時11分

Added LOD to reduce expensive render at large distances.

更新: 2022年6月13日 @ 2時04分

Fixed lightwarp to prevent texture bug

更新: 2022年6月10日 @ 22時01分

+ spawnmenu icons for npcs.
+ default weapons for npcs (smg1, shotgun and ar2 (friendly ones also can spawn with a crossbow)).
- 4K textures sized down to 1K (I can have them be sized at 2K if wanted however anything above that is really overkill for texture sheets that are 90% flat colors).
+ cubemap reflections for metal parts and screens.
+ vmts refactored to a shared system with the patch shader.
- bodylong and bodyshark texture are now one file (they where identical expect for a small bit of extra space used in the empty UV area).
- screenoff texture is changed from 8x8 to 1x1 and is formated as L8 instead of ABGR8888.
- phong texture changed from 8x8 to 1x1 and is now BGR565 instead of BGRA8888.
+ all the body textures are now BGR565 as the amount of colors they had can fit into this amount of bits and it's higher
quality then using something like dxt compression which creates ugly blockly artifacts.
/ lightwarp and emission_mask texture are now formatted as L8 instead of what they where before since they only contain greyscale colors.

更新: 2022年3月3日 @ 13時33分

fixed things

更新: 2022年2月19日 @ 8時00分

Added back the jiggle bones

更新: 2022年2月9日 @ 10時49分

Merged the Hitbox