RimWorld

RimWorld

LightsOut
Viser 1-10 af 85 forekomster
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Opdatering: 9. aug. kl. 21:38

Update 2025.8.10.12

Try to address the game hitching when building things (especially when creating new rooms).

Opdatering: 9. juli kl. 6:59

Update 2025.7.9.20

Disable instead of removing the KeepOnComp when spawning buildings, since that caused wacky errors when other things were iterating over the comps

Opdatering: 13. juni kl. 19:23

Update 2025.6.14.0

Verify 1.6 seems to be supported, pushing that so beta testers decide to use it

Opdatering: 8. juni kl. 8:39

Update 2025.6.8.1

Fix a compatibility issue with Relevant Stats in Description that was introduced with update 2025.6.8.0.

Should be no functional changes to anything, except that now there's no compatibility issue.

Opdatering: 7. juni kl. 22:19

Update 2025.6.8.0

Remove HugsLib as a dependency.

There has been speculation that a new DLC is on the way, and that usually brings with it some breaking changes. I've seen this mod transition through versions 1.4 and 1.5, and both times I had to wait for HugsLib to update before saying that this mod fully supports a new version. I didn't want that to be the case again.

Removing HugsLib means that I had to redo how the settings are saved and loaded for the mod. What this means for you is that the mod settings page may look a little different, but all the same options are there. I didn't want to force everyone to dial in their settings again after this change, so I wrote some code to try and yoink your previous settings from the HugsLib configuration -- sorry in advance if I messed that up somehow. I really only have one shot at restoring your settings, so sorry if they get reset to default.

I also did some miscellaneous housekeeping items. The biggest one is that I noticed a couple of my mod compatibility patches were being applied even if the mod wasn't being used (those being: Colony Manager and Reinforced Mechanoids 2). That didn't have any functional impact on your gameplay, but it left unsightly debug logs and were unnecessary to run, so now they're disabled.

Opdatering: 3. juni kl. 16:57

Update 2025.6.3.0

Patch Reinforced Mechanoid 2 to keep Gestalt Engine on all the time.

Thanks @heatherathebyne on GitHub!

Opdatering: 14. dec. 2024 kl. 19:50

Update 2024.12.15.1

Fix a null reference exception that could be encountered if a light is destroyed while waiting to be shut off, among some other strange scenarios.

Opdatering: 27. juli 2024 kl. 6:49

Update 2024.7.27.7

Added support for SOS2. I guess you could say that it was ME who saved the ships (2) this time.

It no longer crashes when moving the ship, and lights reset to in-standby correctly after being spawned (because they didn't for whatever reason).

Opdatering: 12. apr. 2024 kl. 21:02

Update 2024.4.13.3

Add support for 1.5 (I think?)

Opdatering: 17. feb. 2023 kl. 17:53

Update 2023.2.18.0

Ignore the helmet from the MiningCo. MiningHelmet mod