Conquest of Elysium 5

Conquest of Elysium 5

Dwarf Overhaul
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Uppdatering: 25 aug, 2021 @ 3:09

Admittedly, I forgot what I did here. There was an entire mod made between when I made the changes and pushed the update.

Uppdatering: 24 aug, 2021 @ 3:08

Content:
T3 Councilors can now open a portal to the Plane of Earth. Can technically be used as an alternative gate network.

Uppdatering: 23 aug, 2021 @ 22:44

Uppdatering: 23 aug, 2021 @ 20:30

Experimental (may not work properly):
Ancestor Gods have a chance to turn hills into mountains.

Units:
Upgraded councilors have increased fire and cold resistance.

Rituals:
An AP and iron intensive means of creating hills and plains has been granted to councilors.

Misc:
One new ritual, currently commented out, planned for invading plane of earth (currently missing working targeting parameters)

Uppdatering: 23 aug, 2021 @ 16:03

Fixes:
Forced allitemslots on Rune Lord and Ancestor God.
Deep Stonesense planeloc changed from 2 to 3. Butterfingers, amirite?

Uppdatering: 23 aug, 2021 @ 5:53

Fixes:
Corrected fire/coldres functions for runelord/ancestor.

Reminder: CoE4 documentation should be consulted for any function that's not fully documented in the CoE5 manual.

Uppdatering: 23 aug, 2021 @ 5:39

Minor Fixes:
Enabled automatic unlocking for Found Dwarfen City ritual.

Uppdatering: 23 aug, 2021 @ 5:25

Fixes:
Rune Lord and Ancestor Gods had missing movement or resistance traits. Unsure why these were cleared when the clear commands for each were not used.

Uppdatering: 23 aug, 2021 @ 5:23

Duplicate upload. Uploader was acting up.

Uppdatering: 23 aug, 2021 @ 4:22

Balance:
Fixed my retardation. Master Rune of Adamant was not supposed to be non-magic invulnerability.