Conquest of Elysium 5

Conquest of Elysium 5

CoExpansion
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Uppdatering: 8 sep, 2021 @ 4:02

Messed with barbarian recruitment.
Updated baron's upgrade king's castle with the now working mod command.
Updated senator (removed special commanders).
New units, Equites and Wight Bishop for Senator.
Bone tribe version of simulacrum more expensive.
Bug fixes to portal rituals.
Gave scourgelord commanders desertmove.
Possible fix for Ba'al trying (and usually failing) a prisonbreak.
Reduced extra item spawns slightly. This still needs fine tuning.

Uppdatering: 6 sep, 2021 @ 8:43

This one is mainly focused on the Baron.
Reworked Monastery, now a citadel but "upgrades" from an ancient forest.
New units: Warrior Monk and Royal Guard, freespawn trash and stong (for a human) melee unit.
Vassal Knight less lazy.
Baal is now uncontrolable and crushes all in his way.
Cloud Lord starts with an apprentice instead.
Minor other changes and fixes.

Uppdatering: 3 sep, 2021 @ 6:51

Bug Fixes.
New Changeling unit for hoburg.
Goblin King faction reworked and playable.

Uppdatering: 31 aug, 2021 @ 14:02

Release version

Uppdatering: 24 aug, 2021 @ 10:15

Updated. Prerelease.

Uppdatering: 21 aug, 2021 @ 6:02

Prerelease, to get workshop stuff sorted.