Stellaris
Animated Hyena Portraits: Revisited
Показані результати 1–10 із 16
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Оновлено: 19 трав. 2023 о 0:23

7.0.0 Update for Stellaris version 3.8 "Gemini"

  • Viverrokans are now part of the Mammalian species class (thanks to changes by Paradox, this is no longer mod-unfriendly)
  • Update prescripted empire to use the new prescripted ruler class and trait system
  • Update shared triggers

Оновлено: 25 берез. 2023 о 21:35

6.0.1 Rename file for correctness with this mod's name

Оновлено: 23 берез. 2023 о 14:27

6.0.0 Update for Stellaris version 3.7 "Canis Minor"

  • Update shared triggers for Pop portraits
  • Add support for Planetary Diversity
  • Remove global flag
  • Add compatibility trigger has_hyenafolk_portraits_revisited_active

Оновлено: 6 груд. 2022 о 23:38

5.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Minor namelist updates
  • Update hair to attachment

Оновлено: 19 трав. 2022 о 22:32

4.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Update shared triggers
  • Use memory optimization feature for an effect
  • All static text moved to localisation (name lists, species random names, prescripted empire, custom starting system)

Оновлено: 27 лют. 2022 о 23:31

3.0.0 Update for compatibility with Stellaris version 3.3 "Libra"

  • Integrate base game script changes
  • Use a shared set of triggers for job-based clothing
  • Add pre-sapient viverrokan species class

Оновлено: 2 січ. 2022 о 19:49

2.1.2 No longer ignore portrait duplication for the pre-scripted empire

Оновлено: 2 січ. 2022 о 19:05

2.1.1 Portrait selectors based on job category, not pop category - my goal is for the Pop portraits to be based on the job, not the Pop's stratum

Оновлено: 26 листоп. 2021 о 20:28

2.1.0 Add slightly recolored female governor clothing

Оновлено: 25 листоп. 2021 о 23:27

2.0.0 Update for compatibility with Stellaris version 3.2 "Herbert"

  • Apply new mono-gender portrait rules
  • More Pop clothing selector refinements
  • Use kelp blockers for ocean planets in the custom system initializer