Arma 3
Tiger
Ergebnisse 1–10 von 11
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Update: 13. Dez. 2021 um 7:18

Changed Key

Update: 3. Nov. 2021 um 10:29

Minor update - 0.51:
- Added: Bikey
- Added: all tiger variants as classic Arma animals. Found in the editor, under the name 'Tiger (Friendly)'. These are peaceful versions that behave like Arma rabbits/goats.

Classnames of the friendly versions:
Edaly_Tiger_FRND
Edaly_Tiger_FRND_White
Edaly_Tiger_FRND_Zombie

Update: 16. Sep. 2021 um 9:46

Hotfix :

- Tweaked: Stretch anim
- Tweaked: Run animation speed
- Removed: Fake backpack

Update: 15. Sep. 2021 um 12:00

Tiger - Update v0.50


Content:

- Added: New tiger model
- Added: 30 new animations
- Added: Camera movements
- Added: Transition animations
- Added: Ability to attack as a unit (left click)
- Added: New zombie model
- Modification : Fire Geometry improvement
- Modification : Audio improvement
- Changed: Improved first person view
- Removed: Footprints


Content coming/planned but not ready:

- Damage visualization on the model (blood)
- Damage visualization on the model (animations)
- Melee AI
- Zombie animations

Known issues:
- Unit gets stuck in water
- Unit gets stuck after an attack
- Unit gets stuck during some animations
- Bullet hit sound when attacking
- Unit turns into a giraffe after death (long neck)

Update: 28. Aug. 2021 um 14:50

V 0.39

- Fixed wrong camera position (1st person)
- Added translations for the following languages:
French
Czech
Polish
Portuguese
German
Turkish
- Added 2 more resLODs

Update: 25. Aug. 2021 um 15:57

- Added Zombie Tiger (early version) to zeus and eden
- Minor textures and rvmats changes
- Easter Eggs can now be found. Somewhere.

Update: 18. Aug. 2021 um 10:20

- Added: The tiger can now move its head freely
- Added: Easter Eggs
- Fixed: Hitpoints were badly positioned.
- Fixed: Memories were badly positioned.

Update: 17. Aug. 2021 um 10:40

- Added: glowing eyes at night
- Fixed: legs were doing weird stuff
- Tweaked : Idle anim

+ secret :eyes:

Update: 16. Aug. 2021 um 9:03

Added: Unit is now available in zeus

Update: 16. Aug. 2021 um 5:42

Added: 2 more resLODs for better performance
Added: Shadow LOD
Tweaked: Idle01 anim should look a bit more natural
Fixed: The sound played while in idle
Fixed: Missing model in first person view