RimWorld
XML Extensions
Mostrando 81-90 de 162 aportaciones
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Actualización: 20 OCT 2021 a las 20:35

v1.6.2

- Can pin mods for quick access

Actualización: 18 OCT 2021 a las 15:44

v1.6.1

- Fixed bug in UseSettingExternal

Actualización: 16 OCT 2021 a las 1:20

v1.6.1

- Updated More Mod Settings UI
- Added a search bar
- Added option to include standard mod settings

Actualización: 13 OCT 2021 a las 22:44

v1.6.1

- Fixed bug in error handling of drawing settings

Actualización: 13 OCT 2021 a las 12:42

v1.6.1

- Minor edits to syntax of objPath

Actualización: 13 OCT 2021 a las 1:10

v1.6.1

- Minor syntax changes

Actualización: 12 OCT 2021 a las 23:18

v1.6.1

- Fixed bug in DefDatabaseOperationInsert

Actualización: 12 OCT 2021 a las 22:47

v1.6.1

- Added a new class of Patch Operations: DefDatabaseOperations
- Added DefDatabaseOperationAdd
- Added DefDatabaseOperationInsert
- Added DefDatabaseOperationRemove
- Added DefDatabaseOperationReplace
- Added DefDatabaseOperationConditional
- Added DefDatabaseForEach
- Added DefDatabaseCreateVariable
- Added DefDatabaseLog
- Added Setting.ApplyActions
- Added postCloseActions
- Added preOpenActions
- Added onFrameActions

Actualización: 10 OCT 2021 a las 4:12

v1.6.0

- Added HeightTool
- Added <showDimensions> to every setting
- Removed ShowWidth

Actualización: 10 OCT 2021 a las 2:08

v1.6.0

- Added KeyedActions
- Added Setting.HorizontalScrollView
- Added Setting.ScrollArea
- Added Setting.SplitColumns
- Added Setting.ShowWidth
- Added Setting.EmbedMenu
- Added <checkAttributes> to Safe operations
- Added defaultCase to PatchByCase
- Added more tags to Setting.SplitColumn
- Improvements to how custom settings are written in C#
- Removed submenu tag from SettingsMenuDefs (leave label null instead)
- Removed PreClose() from SettingContainers
- More major refactoring