XCOM 2
[WOTC] Silent Throwing
Mostrando 1-5 de 5 aportaciones
Actualización: 31 MAR 2024 a las 7:10 a. m.

v1.4

BUGFIX: Added the missing PCP Proximity Mine Deploy 'throw' to the configs

Actualización: 11 AGO 2022 a las 10:15 a. m.

v1.3

UPDATE: After some discussions with MrShadowCX, added some HIVE stuff to the default config. Makes Ripper Explosions Silent and HIVE Goo Spit not attract the Lost as much.

This is to try and help the never-ending cycle on Lost World + HIVE Swarm missions that just end up going Ripper-Explosion > Lost Swarm > HIVE Reinforcements > Ripper-Explosions .. and looping

Actualización: 17 AGO 2021 a las 7:11 p. m.

v1.2

Exposed the list of 'Grenade throwing abilites' to the config to help future updates/other mods that want to hook thier grenades/items into this

Actualización: 11 AGO 2021 a las 8:42 a. m.

v1.1

Forgot to turn off Logging, missed a 0 value for the CX SubSonic grenade

Actualización: 11 AGO 2021 a las 8:09 a. m.

v1.0

Initial Upload