DayZ
Syberia Project
Exibindo entradas 11–20 de 27
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Atualização: 11/jan./2022 às 15:32

Update 0.49i

Atualização: 9/jan./2022 às 9:32

Update 0.49h

Atualização: 5/jan./2022 às 6:16

Update 0.49g

Atualização: 28/nov./2021 às 6:42

Update 0.49f
+ Fix backpack displayment in player's inventory (broken in 1.15)
+ Fix chickens and rabbits butchering (broken in 1.15)
+ Reduced blackscreen effect on low sleeping level
+ Mental state degradation reduced when fight with zombies

Atualização: 20/nov./2021 às 3:12

Update 0.49e

Remove [+] when zombies inventory is not searched (closed)
Mental state is more sensitive to killing zombies and takes longer to recover
Concussion can no longer be obtained if the player is wearing a helmet
Screwdriver worked like an axe (fixed)
Fixed visual overdose effect
Survival skill added
Batteries deteriorate when wet
The weapon disappears visually when the player is in the vehicle (to avoid a bug when the barrel of the weapon sticks out through the roof)
Damage from brass knuckles reduced by 2 times

Atualização: 6/nov./2021 às 5:43

Update 0.49d (Technical update)
- Improve inverse dammage system for use on PVE server
- Optimize players stats sync

Atualização: 5/nov./2021 às 1:21

Update 0.49c
- Add new skill - Stealth
- Fix bugs

Atualização: 2/nov./2021 às 9:13

Update 0.49b

Atualização: 3/out./2021 às 6:57

Update 0.49a

Atualização: 29/set./2021 às 5:56

Update 0.49

- Prepare mod for 1.14 DayZ Patch
- Migrate PPEffects to new post effects system added in 1.14
- Intergate vanilla toxic zones and gas masks into mod
- Added new perks to hunting skill
- Fix small bugs relative in 1.14