Avorion
1.0 Orders and Looping [2.0+]
Visualizzazione di 11-16 elementi su 16
< 1  >
Aggiornamento: 8 ago 2021, 7:16

Version 1.0.4

Changes:
- Clean up inline code documentation
- Fix error caused by hasMoreOrders being called as global

Aggiornamento: 7 ago 2021, 10:43

Version 1.0.3

Changes:
- Reduce overrides to only updated parts of the code

Aggiornamento: 7 ago 2021, 9:11

Version 1.0.2

Changes:
- Ship will now skip refine step if it is carrying refineable materials but there is no refinery in the sector where it has a refine order (would previously get stuck and stuats would display preceding order)

Issues:
- Order chains clearing while the ship is in a sector (problem area found potentially, but hard to make a fix for)

Aggiornamento: 4 ago 2021, 14:22

Aggiornamento: 4 ago 2021, 13:28

Version 1.0.1

Changes:
- Potential fix for orders cancelling when in a sector with the player

Aggiornamento: 3 ago 2021, 13:35

Version 1.0.0

Changes
- Restore loop order
- Add mine, refine, and salvage orders

Issues
- Chain of orders sometimes cancels when the ship is in a sector containing the player