Arma 3
VIO-BECTI-SPE_IFA3 Neaville V2.0.6
Showing 11-13 of 13 entries
< 1  >
Update: 20 May, 2022 @ 7:01am

Mission Update V2.0_220520:

Added: Complete Persistence Update!
Added: better HQ mobilisation logic
Added: More variation for purchasing units in towns
Changed: Air units with a pilot(driver) now spawns in 'fly' mode
Changed: Spawn logic for town units
Changed: lowered upgrade costs for ships (multiplyier 20 -> 3)
Changed: spawn distance at spawn
Changed: IgiLoad code a bit
Fixed: Attachmentslots not highlightet on drag item
Fixed: Arti timeout when Arty cant shoot
Fixed: placed mines from repair truck without function
minor bug fixings

Update: 2 Feb, 2022 @ 12:28am

[Changelog V2.0_220127]
Added: discord link in Online-help-menue
Added: HQ warning if enemy shots an arty with rough direction
Added: adjustable CTI-Arty timeout (0-600s)
Added: automaticly tech tree and max tier calulation
Added: 4 Flags to Town main bunker (now better to see)
Added: Pylon manager support
Added: HQ-vehicle camo variants
Changed: Better tech tree when nations gets combined
Fixed: instant wreck despawn
Fixed: Error occures when downdefenses spawn and arma deleted the goup before
Fixed: some missing statics of town defenses

Update: 3 Aug, 2021 @ 1:51am