DayZ
Prison
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更新: 2024年10月1日 @ 10時08分

- renamed Static_stone11 to Static_Prison_stone11 due 1.26 changes
- dont forget change that classname in existing json config

更新: 2022年8月21日 @ 0時21分

- added integration with PVEZ Reloaded (updated version of PVEZ)
- lawbreaker is automatically sent to Prison cell when enabled PVEZintegration in Prison.json config (0 - disabled, 1 - enabled)
- big thanks to Hokisek from https://morava-games.cz for testing PVEZ integration feature

更新: 2022年8月14日 @ 2時53分

- added definition of prison area using polygon
- you need recreate config by deleting old one (make backup)
- polygon is defined by points, example for Chernarus Prison island:
"PrisonWalls": [
"2834.36 0 1218.03",
"2827.1 0 1233.74",
"2782.55 0 1308.54",
"2740.74 0 1313.14",
"2739.1 0 1280.78",
"2754.73 0 1262.03",
"2777.18 0 1251.04",
"2748.31 0 1216.52",
"2747.88 0 1198.68",
"2787.62 0 1162.79"
],
- prisoner can now open doors outside prison
- when escaped prisoner die, he is still returned to his cell
- improved config example - added more cells

更新: 2021年9月30日 @ 0時53分

- now is possible send to prison offline player using /prisonsteamid command
- offiline prisoners are moved to queue folder, when they are joined are sent to their cell
- for releasing prisoner he must be online

更新: 2021年9月19日 @ 0時50分

- added commands /prisonsteamid, /freesteamid

更新: 2021年8月12日 @ 2時56分

- fix texture for LOD 1 of gate

更新: 2021年8月11日 @ 9時42分

- added prison gate (Thx Waldemar for model and Bear for donation)
- needed recreate json config (make backup)
- improvement of spawning code for static items

更新: 2021年8月10日 @ 0時16分

- added new proxy items (pickaxes, wheelcarts)
- its needed recreate config by deleting old one (make backup)
- added triggers to pickaxes and wheelcart
- added player stats to count mined stones

更新: 2021年8月3日 @ 13時17分

- added more debug
- potential fix door problem

更新: 2021年8月3日 @ 12時20分

- chat fix