RimWorld
[Dizzy] Beds Need Bedding
Se afișează 21-30 din 36 intrări
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Actualizare: 15 nov. 2022 @ 17:52

[Auto-generated text]: Update on 11/15/2022 5:53:00 PM.

Actualizare: 30 oct. 2022 @ 13:02

[Auto-generated text]: Update on 10/30/2022 1:02:16 PM.

Actualizare: 30 oct. 2022 @ 13:00

[Auto-generated text]: Update on 10/30/2022 1:00:37 PM.

Added
cribs: 20 stuff/1 bedcloth
deathrest casket: 95 steel/2 bedclothes

Actualizare: 23 oct. 2022 @ 20:27

[Auto-generated text]: Update on 10/23/2022 8:27:04 PM.

Simple update to 1.4v, tested and needed only tags. Yay for patch/xml style mods.

Actualizare: 12 aug. 2022 @ 19:33

[Auto-generated text]: Update on 8/12/2022 7:33:44 PM.

Fixed bedding category to be unique, so bedding doesn't get used to make bedding.
Allowed comp for bedding colorations. But they are not coloring beds yet. Once stacked, however, their colors will blend into the other colors. This is due to them all being considered one thing and not differentiated. Irrelevant anyway as beds are not colored by the bedding. For myself I use a simple coloring or painting mod, I figure they can dye them.

Actualizare: 11 iul. 2022 @ 16:18

[Auto-generated text]: Update on 7/11/2022 4:18:12 PM.

Actualizare: 10 iul. 2022 @ 15:11

[Auto-generated text]: Update on 7/10/2022 3:11:40 PM.

Actualizare: 9 iul. 2022 @ 17:25

[Auto-generated text]: Update on 7/9/2022 5:25:26 PM.

v0.3 Made "bedding" just one type- you can now mix any combination of textiles to create each bedding set, and it results in simply bedding. Don't waste Thrumbofur on this stuff! This fixes counting errors with workbench counting mods, and dropping bedding from destroyed beds.

Actualizare: 4 ian. 2022 @ 19:53

v0.2b Added stacking of bedding to 25 for each type. Also made lighter.

Actualizare: 4 ian. 2022 @ 19:50

v0.2b Added stacking of bedding to 25 for each type.

Update on 1/4/2022 7:50:46 PM.