RimWorld
[Discontinued] Realistic Planets Continued
Affichage des entrées 1-10 sur 10
Mis à jour le : 13 nov. 2022 à 15h36

[Auto-generated text]: Update on 11/13/2022 5:35:42 PM.
fixed problem with missing biome defs on version 1.4
added the missing pollution slider

Mis à jour le : 6 nov. 2022 à 17h22

[Auto-generated text]: Update on 11/6/2022 7:22:08 PM.

Mis à jour le : 18 nov. 2021 à 13h58

[Auto-generated text]: Update on 11/18/2021 3:58:11 PM.
-removed warning that would show up if you aren't running configurable maps (it prints a standard log message instead)
-fixed spelling mistake in log output

Mis à jour le : 16 nov. 2021 à 9h48

[Auto-generated text]: Update on 11/16/2021 11:48:55 AM.
restored randomize planet functionality. It got broken (replaced with reset button) when the mod was updated to 1.3 and I didn't notice until someone pointed it out.

Mis à jour le : 6 aout 2021 à 13h39

[Auto-generated text]: Update on 8/6/2021 3:39:23 PM.
Fixed issues where [KV] Configurable Maps and [KV] Faction Control don't show their settings buttons on the create world page like they did in the 1.2 version. The buttons now show up and function correctly.

Mis à jour le : 31 juil. 2021 à 9h42

[Auto-generated text]: Update on 7/31/2021 11:42:15 AM.
Added Russian localization (thanks MrMustache)

Mis à jour le : 28 juil. 2021 à 12h01

[Auto-generated text]: Update on 7/28/2021 2:01:00 PM.
restored compatibility with KV Faction Control and in a way that doesn't throw exceptions

Mis à jour le : 26 juil. 2021 à 12h20

[Auto-generated text]: Update on 7/26/2021 2:20:16 PM.
Added Spanish localization. (Thanks Crusader)

Mis à jour le : 26 juil. 2021 à 11h55

[Auto-generated text]: Update on 7/26/2021 1:55:23 PM.
Fixed bug where factions in the world wouldn't change based on what the user selected during world creation

Mis à jour le : 25 juil. 2021 à 17h58

[Auto-generated text]: Update on 7/25/2021 7:58:36 PM.