RimWorld
[RH2] Hand-To-Hand
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Ενημέρωση: 18 Ιουλ στις 21:57

[Auto-generated text]: Update on 7/19/2025 5:56:47 AM.

- 1.6 again but probably got all the files to upload this time

Ενημέρωση: 18 Ιουλ στις 21:51

[Auto-generated text]: Update on 7/19/2025 5:50:38 AM.

- 1.6

Ενημέρωση: 24 Απρ 2024 στις 6:51

[Auto-generated text]: Update on 4/24/2024 2:51:32 PM.

- Mysterious cargo error fixed

Ενημέρωση: 14 Απρ 2024 στις 15:18

[Auto-generated text]: Update on 4/14/2024 11:17:54 PM.

- Arquebus credited in about.xml

Ενημέρωση: 14 Απρ 2024 στις 15:11

[Auto-generated text]: Update on 4/14/2024 11:11:07 PM.

- Error fixes by Arquebus

Ενημέρωση: 1 Απρ 2024 στις 10:31

[Auto-generated text]: Update on 4/1/2024 6:31:14 PM.

- 1.5 update

Ενημέρωση: 12 Νοε 2022 στις 3:05

[Auto-generated text]: Update on 11/12/2022 11:05:31 AM.

1.4 version updated, the long awaited "Fix this please" fix

Changes:
Weight vs Weight - You are more likely to fail triggering abilities on heavier enemies than the current pawn using the ability. Becomes near impossible with increasing weight differences

Failure on cooldown increase - 300 ticks increase across all skills (400 for RKO) upon failure to use an ability

Special thanks to Taranchuk as always for his C# coding

Ενημέρωση: 22 Οκτ 2022 στις 0:40

[Auto-generated text]: Update on 10/22/2022 8:40:39 AM.

1.4

Ενημέρωση: 30 Αυγ 2021 στις 15:44

[Auto-generated text]: Update on 8/30/2021 11:44:07 PM.

- Sounds are no longer onCamera, update is only available for 1.3 version.

Fixed by: Taranchuk

Ενημέρωση: 21 Αυγ 2021 στις 15:38

[Auto-generated text]: Update on 8/21/2021 11:35:51 PM.

- Mod option to allow non-humanlike to autocast added (Note: pointless if non-humanlike has no skill stat)
- Mod option to allow targetting animals and mechanoids added
- Failed ability cooldown now takes twice the time of a successful ability cooldown