Noita
Alternate Biomes
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Aggiornamento: 20 feb 2022, 2:29

minor sprite changes

Aggiornamento: 24 gen 2022, 18:11

Aggiornamento: 24 gen 2022, 16:21

Added a new hazard to Worm Tunnels. Reduced the hunting speed of creepy worms. Creepy worms no longer eat terrain. Touched up a couple old sprites and animations.

Aggiornamento: 11 ott 2021, 20:02

changed thumbnail

Aggiornamento: 9 ott 2021, 14:25

made sarcophagi more dangerous, made holy temple a little less chaotic, improved a number of older art assets.

Aggiornamento: 5 ott 2021, 10:36

Slightly changed the roster of enemies that can spawn in the Holy Temple.

Aggiornamento: 4 ott 2021, 16:52

fixed the undead wraith's animations not playing correctly while idling.

Aggiornamento: 3 ott 2021, 12:26

added a new background ornament to The Forge. Reworked master of destruction to be a little more formidable but also more fair. Adjusted misc visuals for multiple biomes.

Aggiornamento: 2 ott 2021, 14:18

Aggiornamento: 2 ott 2021, 14:08

Added 2 new environment props to the Forge, nerfed a couple of Forge enemies.