Wallpaper Engine

Wallpaper Engine

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Mis à jour le : 20 févr. 2023 à 17h23

Added some more options for customization. (Adjust eye color, eye hue shift)

Reworked user properties layout.

Updated thumbnail-gif to include the banner "customizable".

Adjusted background film noise to be less visible with dark backgrounds.




Next update will fully rework the character into a pupet warp animation. I really want to see how good I can make my first wallpaper, now that I have more experience. It's not my go to project for now though so don't expect an update anytime soon.

The new animated character will obviously be optional.

Mis à jour le : 31 janv. 2023 à 10h51

Filled some parts on the character that where not supposed to be transparent.

Mis à jour le : 14 janv. 2023 à 14h11

Mis à jour le : 4 janv. 2023 à 13h34

As this was my first wallpaper I made some really stupid decisions when creating it.

Just as an example: I used a post prcessing layer to tint a solid layer instead of simply giving the solid layer that color.

I cleaned up the character layer, therefore the second tint layer isn´t necessary anymore.

The user properties are cleaner and easier to understand.

Due to the particles not longer being covered by a tint layer background particles are now visible even when the background color is being changed.

All this has most likely broken many presets and I´m sorry about that. It´ll be way easier to make new ones and they´ll look cleaner.

Mis à jour le : 25 oct. 2022 à 15h51

Used higher quality thumbnail.

Mis à jour le : 16 juil. 2022 à 19h29

Minor adjustments.

Mis à jour le : 16 mai 2022 à 14h02

The particles should now only show on the wallpaper itself when alignment is set to fill.

Mis à jour le : 29 janv. 2022 à 9h09

Scheme color should now work again. Not quite sure how it broke but here we go.

Mis à jour le : 24 janv. 2022 à 8h44

Mis à jour le : 23 janv. 2022 à 19h48