Paint the Town Red

Paint the Town Red

Chivalry: The Castle
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Mis à jour le : 8 déc. 2023 à 9h17

- Added a lot more power pickups in the Sandbox Room
- Turned off Friends becoming Enemies when hit by the player (for all you Corrupted enjoyers out there like me)
- Turned off Friends hurting each other

Mis à jour le : 29 nov. 2023 à 12h04

• added new weapons to the Sandbox trailer/room
• switched some weapons of the enemies to more of the newer medieval weapons (pitchforks, etc)
• switched the King's weapon from the Katana to the Medieval Greatsword
• Enabled the peasants, that I for some reason gave a flintlock, to be able to shoot the flintlock they're holding however I put the enemy gun damage factor to 0.25 so they don't insta-kill.

Mis à jour le : 12 juin 2022 à 15h58

Change Notes:
- Made it so the Deceiver can no longer teleport, which usually caused it to kill itself.
- Added the M1911 and the MP5 to the Sandbox

Mis à jour le : 8 juin 2022 à 2h17

Change Notes:
• Removed two giant pillars and replaced them with crates/barrels, a table, and a few weapons. This was changed to fix the weird A.I navigation with the A.I refusing to go through the middle but rather try to hug the pillars for some reason
• Changed the King's Attack Damage from 10 -> 1 (Now he no longer insta-kills)

Mis à jour le : 29 déc. 2021 à 2h14

Change Notes
- Removed a couple of lights to increase probably like one FPS I guess
- Added a Sandbox Room (yay)

Mis à jour le : 23 sept. 2021 à 11h07

- Fixed enemy feet getting stuck in the ground (the entire perimeter around the middle section of the map)

Mis à jour le : 22 juil. 2021 à 20h28

Change Notes:

Removed two logic kill zones that would kill bigger enemies on accident

Fixed the possibility of pressing the Wave 16 button after beating Bloodbath mode.

Mis à jour le : 22 juil. 2021 à 13h34

Change Notes:
- Removed some kill enemy logic that would kill the Giant Knights
- Filled two of the trailer fridges with stuff lol
- Fixed the green color under the buttons on the Normal Mode board
- Moved a prop making the Hydra have a chance to get stuck often
- Moved all the buttons under the map now so they're not just see in the distance floating in air.

Mis à jour le : 22 juil. 2021 à 6h06

Change Notes:

- epic new thumbnail

- blocked off two of the wave buttons after the wave is defeated to prevent bugs with the music in Multiplayer

Mis à jour le : 22 juil. 2021 à 4h59

Change Notes:
- Finished off detailing
- Added a Bloodbath Mode cause a mad man named Dah wanted it.
- Made the Beneath Portal more relevant
- Added a few fitting ranged weapons around