Arma 3
Direct Action - Madrigal
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Uppdatering: 24 nov, 2022 @ 7:48

Uppdatering: 24 nov, 2022 @ 1:55

- Fix for DA Zombies. Zombies are now hostile to players again.
- Fix for remote helicopters bugging out on server rejoin.
- Fix for spawn points on all allied camps automatically activating.
- Fix for enemy airdrop plane not being targetable by AI.
- Various RHS fixes.

Uppdatering: 24 nov, 2022 @ 0:55

Uppdatering: 29 nov, 2021 @ 3:46

Uppdatering: 30 sep, 2021 @ 7:46

- M71 with scope private error fixed
- UNSCDF Army faction added
- Blufor factions now selectable by mission parameter.

Uppdatering: 19 sep, 2021 @ 11:16

Uppdatering: 13 sep, 2021 @ 23:12

- Respawn system changed. Possible fix for interactions breaking. Please report issues on the discord.

Uppdatering: 10 sep, 2021 @ 22:17

- Vanilla tasks system added
- Enemy vehicles now able to be unlocked and respawned at base
- New mod warning system when issues detected
- New automatically generated vehicle unlock list in diary menu
- New system to give factions correct language voice. Still WIP.
- 4th slot for OPFOR factions added. 3 main force slots + 1 special forces slot.
- Markers and general UI stuff improved
- Arsenal system overhaul
- Paradrop reinforcements system overhaul
- Mission triggering overhaul
- Random encounter system overhaul
- Lots of tweaks to faction balance
- Zeus bug fixed. Now always available for logged in admin
- Zeus disabled in SP

Uppdatering: 20 jul, 2021 @ 3:24