The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Godmode Achieved [[[BETA]]] [REP] [RGON optional]
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Uppdatering: 26 jul, 2021 @ 13:01

- Added Grand Marshall to naturally spawning bosses
- Added ability to toggle Godmode bosses from spawning in ModConfig
- Added Ludomaw to naturally spawning bosses
- Implemented Angelusossa, now called The Fallen Light
- Implemented Angelusossa's Soul, now called The Sign
- Fixed infrequent bug with adding health based on simple DPS calculation
- Possibly other changes

Uppdatering: 23 jul, 2021 @ 21:55

Made godmode story alt bosses health scale less

Uppdatering: 23 jul, 2021 @ 0:06

- Added structure for adding godmode bosses, currently Souleater, The Sacred, The Ritual, and Hostess spawn naturally
- They have a slightly different vs screen, lmk what you think!

- Made first treasure room guaranteed to have two items in it to provide some form of consistency in the start of a run

- Redrew heart ui to pop more, easier for quick reference

- Added modconfigmenu support!!

- Changed savedata formatting to use built in json module

- many many other changes that my thin brain cant remember right now

Uppdatering: 19 jul, 2021 @ 7:46

red coins are now persistant as intended
nerfed holy chalice
added birthright effects for all Godmode characters

Uppdatering: 19 jul, 2021 @ 4:19

fixed Holy Chalice crashing the game
more content added
more rooms

Uppdatering: 15 jul, 2021 @ 19:49

Uppdatering: 15 jul, 2021 @ 19:47