The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Godmode Achieved [[[BETA]]] [REP] [RGON optional]
Zobrazuje se 101–110 z 317 položek
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Aktualizace: 18. kvě. 2023 v 16.45

- Fixed bug with Birthright descriptions not showing up for EID integration
- Added Tainted Gehazi! His greed runs deep, collect taxes from your enemies to stay strong! Or, succumb to the void to get a money boost at a cost! NOTE: this is a very early version of the character, as such only tears are implemented so far weapon-wise. lasers and knives will feel like a normal playthrough for now, aside from the unique abilities.
- Implemented Golden Stopwatch, Tainted Gehazi's pocket item. removes the ability to lose money by missing and grants a 10% damage buff for the room!
- Added Greedy Glance, the unlock for Tainted Gehazi! Makes picking up pickups a breeze, almost makes me cry :')
- Barfers will now move towards you until they get close enough, then they will start barfin

Aktualizace: 23. dub. 2023 v 3.26

- Feather Duster will not clean clean beds anymore
- The Sanctuary has received a resprite! Looks much cleaner now!
- Made the minimum hp % modifiers for HP scaling 10% instead of 0%
- Fixed bug with Seraphim Horn not spawning the angel
- The Masked Angel Statue is now guaranteed to spawn in the secret room, even if it is a miniboss

Aktualizace: 22. bře. 2023 v 12.11

- Added some compatibility patches to the shader code to work with alternative shader compilers, and the shaders do not impact at all unless the item's effects are active
- Feather Duster now allows you to convert sticky nickels into regular nickels by walking over them!
- Feather Duster animation now places the dust cloud a little later, it is now an animation trigger rather than an on-spawn trigger
- Feather Duster can now "clean" Isaac's bed and carpet in barren rooms, allowing the player to access the crawlspace instead of a trapdoor when the carpet is blown up
- Jack-of-all-trades can no longer be spawned via lemegeton
- Fixed bug with DSS save data where it was possible to overwrite Godmode data

Aktualizace: 8. bře. 2023 v 15.44

Compatibility hotfix for running the mod without StageAPI

Aktualizace: 17. úno. 2023 v 15.46

- Fixed loading the "Palace Clears" option to the correct setting
- Removed example DSS file from the mod files
- Added new attack to Souleater's first phase and reworked the other 2 attacks in the first phase. He also cannot do the same attack twice in a row. Should feel more diverse now!

Aktualizace: 14. úno. 2023 v 11.52

- Fixed fatal bug when using Max's Head
- Converted all checks for specific characters to use character IDs instead of character names
- Delirious Piles now only spawn on Godmode-validated enemies, and only spawn when the room isn't cleared
- Fixed bug with Brimstone and Deli/Tainted Deli attacks. PLEASE let me know if you guys find any bugs with synergies, I plan to clean up his firing code but want to know what weird interactions you find (I found Angelic Prism + Circle of Protection in the last run I did with T. Deli, weird interaction lol)
- Made Adramolech's Fuel and variants not collide with the grid (no wonder they were so inconsistent!)
- Fixed Music Mod Callback support, now functions correctly

Aktualizace: 12. úno. 2023 v 23.31

- Modified some dss verbiage
- New minimum for dss alt enemy and pickup cap additions (0 -> -10)
- Added new option in unlock category of settings, "Palace Clears". This one modifies the stats of The Sign, now you can manually change the version of The Sign you play with!
- Removed some debug information from the debug console
- Fixed bug on entering blue womb
- Updated loading message in debug console to display some godmode commands
- Added compatability with Music Callback Mod

Aktualizace: 11. úno. 2023 v 18.12

- Added indicator for how many skulls COTV has remaining once it spawns!
- Migrated GetCostumeIdByName, GetChallengeIdByName, and GetPlayerTypeByName to the registry system, more optimization yayyy
- Migrated the sounds and music registries to the uniform registry, now all calls from the isaac API to get IDs are in the registry file
- Reworked how COTV Door Hazards spawn COTV
- Migrated ModConfigMenu options to DeadSeaScrolls, ModConfigMenu is no longer needed!
- Removed ModConfigMenu integration from Godmode

Aktualizace: 3. úno. 2023 v 21.07

- Fixed fatal error causing red screen

Aktualizace: 3. úno. 2023 v 16.31

- Fixed bug where room selected for Observatory in one stage continually generates an empty room in later stages, regardless of size
- Reduced the amount of time both players and enemies are frozen for due to Blessing of Patience!
- Added new blessing, Blessing of Opportunity! This one gives a passive Soul of Isaac effect for the floor, activating either when a room without enemies is entered, or when a room with enemies is cleared. Enjoy the decisions!
- Migrated blessings to the registry system for better gains :swole:
- Added indicator to Black Candle in EID to say it prevents blessings