Barotrauma
BaroTraumatic Nightmare
106개 중 1~10개 표시 중
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업데이트: 2025년 5월 29일 @ 오후 11시 36분

Borderline unplayable

업데이트: 2025년 1월 30일 @ 오전 8시 12분

changes and updates based on BT main mod

업데이트: 2025년 1월 23일 @ 오전 3시 11분

updated to changes in Barotraumatic over the last few months along with recent changes to clown nose color.

업데이트: 2024년 10월 22일 @ 오후 4시 50분

업데이트: 2024년 10월 12일 @ 오후 4시 23분

added Cthulhu to abyss lists.

Redid timed events to be an extra floating event once per level after 15 or so minutes

Changed Passing Fish to 4 events at 20,40,60,80 first event can also be timed if you sit around.

Changed Abyss Fish to 3 events 30,60,90 same first event timer with some 90's also acting as a long time duration

removed reset from non abyss, added event identifiers to prevent events from clustering.

You will be getting a lot more spawns as you cross the level but should not get any before you move unless you take way too long getting moving, deal with it.

업데이트: 2024년 9월 22일 @ 오후 2시 00분

Radiobackpack hotfix, largemobile container tag, 10% movement speed decrease, ONLY craftable now, 10+ were being sold at stations and people bought them for alien components, really bad stuff.

업데이트: 2024년 9월 12일 @ 오전 11시 17분

added the abyss passing fish from barotraumatic and increased spawns in the abyss passing fish for this.

업데이트: 2024년 8월 31일 @ 오전 1시 17분

HOTFIX for reset times

업데이트: 2024년 8월 31일 @ 오전 12시 41분

Last dance for timed events. I have tweaked and tested them and if they still cause problems after this they are going in the bin.

업데이트: 2024년 8월 29일 @ 오전 12시 12분

radio backpack gets 2 ammo slots like a bandolier

tweaks for spawns in the 30% range as due to the new changes cyclops were spawning and due to abyss mechanics attacking submarine on spawn.

several tweaks to spawns from feeeback