Avorion
Arsenal Extension - Spreadfire Cannon
Affichage des entrées 1-10 sur 12
< 1  2 >
Mis à jour le : 28 mai à 20h43

v1.2.2 - Minor update

  • Adds flags for an external program

Mis à jour le : 18 janv. à 21h24

v1.2.1 - Balance tweak

  • Increases projectile speed to match plasma cannon.

Mis à jour le : 23 janv. 2024 à 6h04

v1.2 - Bugfix Update

  • Fixes an issue where the buyer would not be set properly when trying to make alliance-based SpreadFire fighters.
  • Makes the spread of the secondary weapon slightly less severe.

Mis à jour le : 8 aout 2023 à 8h45

v1.1.3 - Balance Update... 3?

  • I don't remember why I made these changes - I made them back before I ran into some problems irl and had to take a break from modding.
  • Increases the number of investable High Capacity Lenses and Power Units.
  • End result should be a higher damage ceiling and a longer firing time.

Mis à jour le : 18 janv. 2023 à 16h35

v1.1.2 - Balance Update 2

  • Significantly reduces range scaling of turret factory Spreadire Cannons.
  • Reduces Plasma Cell damage investment value of turret factory Spreadfire Cannons.
  • Increases High Capacity Lens damage investment value of turret factory Spreadfire Cannons.
  • The end result should only be a slight reduction in overall damage scaling.

Mis à jour le : 17 janv. 2023 à 17h58

v1.1.1 - Balance Update

  • Increased the range of Spreadfire Cannons - they now have a moderately longer range than plasma cannons.

Mis à jour le : 15 janv. 2023 à 22h23

v1.1 - Balance, Performance & Bugfix Update

  • The two barrels of the turret should now look more consistent. Sorry to anyone who liked the wonky look.
    • I can bring it back on request.
  • For performance reasons, Spreadfire Cannons can no longer be used to create fighters.
  • If a spreadfire fighter is generated, the game will replace it with a plasma gun fighter.
  • Fixes a bug where one of the two attached weapons could have plasma damage but the other one didn't.

Mis à jour le : 8 aout 2022 à 23h13

v1.0.4 - Compatibility Update

  • Flags mod IDs 2584917526 and 2842526757 as incompatible.

Mis à jour le : 21 févr. 2022 à 22h56

v1.0.3 - Major update

  • Drops pre-2.0 compatibility.
  • Spreadfire Cannons now have a 5% chance to have plasma damage, with a similar bonus to chainguns.

Mis à jour le : 23 janv. 2022 à 11h43

v1.0.2 - Minor Update

  • Removes incompatibility flag to 1819445125 (Extra Resources Mod)