Cities: Skylines

Cities: Skylines

[DEPRECATED] Tree Anarchy 1.3.6
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更新: 2021年12月26日 @ 19時36分

Fix indicator panel overlapping temperature panel when snapped to demand bar
Fix localization file

更新: 2021年12月26日 @ 1時35分

Update localization

更新: 2021年12月25日 @ 22時55分

Version 1.2.7
Bugfixes and performance enhancements

  • Fixed regression issue with "Tree Effect On Wind"
  • Indicator Panel will now reposition correctly. It is also draggable to new location by left clicking it and holding the click for more than a second, then moving. The repositioned location will be saved. You may also right click the indicator panel to bring up a menu to snap it back to beside the demand panel.
  • Tree anarchy function is now default to "ON" and its state is not saved. This is to cope with Prop Anarchy and it's initial anarchy state when loading a game, to prevent props from being hidden.

更新: 2021年12月20日 @ 12時41分

Version 1.2.6
Bugfixes

  • Re-written indicator panel codes, now it's more aligned to its neighboring displays
  • Forced some methods with no-inlining attribute

更新: 2021年12月19日 @ 1時20分

Fix indicator panel position

更新: 2021年12月19日 @ 0時39分

Fixed Indicator panel overlap issue

更新: 2021年12月18日 @ 22時52分

Version 1.2.5

Bugfixes

  • Fixed issues when synchronizing indicator panel with Prop Anarchy

更新: 2021年12月16日 @ 11時33分

Version 1.2.4

Bugfixes and performance enhancements

  • Fix fire risk / forestry resource overview not displaying trees correctly
  • Further optimized option panel. Removed 12 redundant gameobjects.
  • Tree Sway adjustment is redesigned to be more intuitive
  • Custom Tree Scale / brightness storage are now consolidated into a structure for more efficient access.
  • Improved patched codes so rendering can be slightly more efficient. Improvement is insignificant from FPS point of view, but codes run ~2ms faster

更新: 2021年12月12日 @ 13時45分

Version 1.2.2

Bugfixes

  • Restructured the patching framework. Now more debug information can be viewed
  • Marked Tree Anarchy Beta as incompatible, so people don't accidentally subscribe to both.

更新: 2021年12月9日 @ 4時18分

Version 1.2.1

Bugfixes and optimization

  • Fix wonky movement when moving trees around, the issue was due to a bad math calculation rounding a float to integer where negative values were not considered. Now EMath::RoundToInt is fixed to also consider negative values